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OOC: [T20] High Law and Low Justice

Shayuri

First Post
Ironing out skills and inventory...

100,000 credits is a lot. Not that I plan on spending it all. Still. Wow. :)

Also I emailed a question I need answered before I can finalize. Not a big deal either way, mind, but it'll help me finish up.

I'll have a rough draft up probably sometime tomorrow.
 

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Wilphe

Adventurer
Have done so


Have also put up the Vykris's stats in the Rogues Gallery

She comes out with 10 tons more cargo than in GURPS.

How would you like to allocate that?

- Keep it as Cargo
- More Reactor Power
- More staterooms
- Some cabins
- More low births
- Vehicle Bay
- Other stuff?
 

DrZombie

First Post
a really small meson gun ? :D

No, some additional oomph would do nicely for my character, be it either more speed, more guns or better sensors.
 

Wilphe

Adventurer
Okay, I shall see what the others think

It is not urgent right now.

Was that data in the IC thread sort of what you were looking for?
 

Shayuri

First Post
And in the "Better Late Than Never" category (I hope :)), I present to you...

[sblock=Tessa]Name: Tessa Desjardes (day-yards)
Race: Human
Occupation: Belter 2 / Scout 4
Terms: 4
Exp: 17,000/21,000
Age: 30

Str 10
Dex 14
Con 14
Int 16
Wis 12
Cha 10
Edu 14
Soc 8
_______

Description: Tessa has a light build, smallish and slim. Her skin is naturally a dusky tan, and her hair a few shades darker brown. She has striking pale green eyes, like jade and long lashes that belie her tomboyishly short, somewhat ruffled hairstyle. She dresses pragmatically, preferring pants to skirts and shipboard jumpsuits to just about anything.

Homeworld: TL10 - B Starport, Ni Va (mining)

BAB: +4
Init: +2
AC: 12
Lifeblood: 14
Stamina: 6+5d6+12

Fort: +3
Reflex: +4
Will: +6

Feats
Homeworld
Vessel: Grav

Career
Armor Proficiency (Light)
Armor Proficiency (Vac Suit)
Weapon Proficiency (Marksman)
Zero-G/Low Gravity Adaptation

1 Vessel: Ship's Boat
1 Dumb Luck
3 Brawling
6 Gearhead

Belter: Geological Survey
Belter: Jury Rig
Scout: Obscure Knowledge
Scout: EW Specialist

Skills 50+32
From homeworld:
T/Mechanical 2pts + 3
T/Communications 1pt + 4

Appraise +8 (5 ranks + 3 Int)
T/Astrogation +7 (5 ranks + 2 edu)
Bluff +5 (5 ranks + 0 cha)
Demolitions +7 (5 ranks + 2 dex)
Gambling +7 (5 ranks + 1 wis + 1 luck)
K/Mining +8 (5 ranks + 3 int)
K/Geology +8 (5 ranks + 3 int)
Pilot +12 (9 ranks + 3 int)
P/Prospecting +6 (5 ranks + 1 wis)
Search +8 (5 ranks + 3 int)
Navigation +7 (5 ranks + 2 edu)
P/Survey +6 (5 ranks + 1 wis)
T/Electronics +7 (5 + 2 edu)
T/Sensors +7 (5 + 2 edu)
T/Mechanical +7 (5 ranks + 2 edu)
T/Communications +7 (5 ranks + 2 edu)

Languages: Solomani, Vilani, Irilitok, Hiver (understand only)

Money: 100,000 (minus costs below)

Weapons
Snub pistol 150
Body pistol 500

Armor
Flak Jacket 100
Reflec 1500

Equipment
Artificial Gill, 4000
Cold Weather Clothing, 200
Combination Mask, 150
Protective suit, 700
Hand computer, 1000
Inertial Locator, 1200
Radiation Counter, 250
Electronic Toolset, 2000
Mechanical Toolset, 1000
Pressure Tent, 2000
Long range comm, 500
Medium range comm, 200
LI/IR Goggles, 1000

Background
In process[/sblock]

Former belter and scout, with a really broad spectrum of things she's good at (piloting, repairing systems, sensors and commo, and making money on the side) fallen on some hard times and gotten involved with intrigue a bit (okay, way) over her head.

Corrected languages, and added some equipment.

She's still swimming in credits though. What can you buy with like...90,000 odd cash? It's not enough for a personal vehicle, but is too much for anything she has the skills/feats to use. Wish I had this 'problem' in real life. :)

Been working off the still very-much-incomplete T20 SRD so if there's any mistakes or if anyone has suggestions, please let me know!
 
Last edited:

Wilphe

Adventurer
Looks good, though I'm not going to check that skills add up

I believe Vargr in the subsector she is from speak the Irilitok dialect (there is not a common Vargr language)

It is not generally possible to Humans to "speak" Hiver (as it is essentially sign language for people with 6 tentacles), but it is possible to "listen" to it and read the written form
 



doghead

thotd
Hey Shayuri,

Looking forward to meeting your character. My guess is that it will be in Ursa. Hopefullly we will be there soon.

As to what to do with a fist full of Credits, um, not sure. Hold on to it, sometihng will be sure to come up. Down the track, buying a share in the ship might be an option.

As for the ship, and its extra space, I agree with DrZ - more ommph. Reactor power or sensors would be my call. We are rather short on characters with Gunnery, so kitting up with guns doesn't make much sense. Better sensors (to avoid trouble) or reactor (to get out of trouble). What about bigger better computers - what bonuses would they add. BTW, what sort of vehicle do we have already. I'm pretty sure we have shuttle of sorts. Someone was living in it at on point, iirc.

doghead
aka thotd
 


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