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OOC: Temple of Elemental Evil: Dim_Darknight
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<blockquote data-quote="Chaos Sword" data-source="post: 2699501" data-attributes="member: 36690"><p>Here is my character. Hopefully there is a spot left. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p>Name: Griffen Blackstone </p><p>Race: Human </p><p>Class: Ranger</p><p>Level: 2 </p><p>XP: 1000 [next level:3000] </p><p>Alignment: Chaotic Neutral </p><p>Deity: Olidammara</p><p>Height: 5’7”</p><p>Weight: 145lbs</p><p>Hair: Brown</p><p>Eyes: Brown</p><p>Age: 26</p><p></p><p>Str: 14 [+2] </p><p>Dex: 18 [+4]</p><p>Con: 16 [+3]</p><p>Int: 12 [+1]</p><p>Wis: 15 [+2]</p><p>Chr: 10 [0]</p><p></p><p>Class and Racial Abilities:</p><p>Favored Enemy (Goblinoid) +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks, +2 bonus on weapon damage rolls </p><p>Track</p><p>Wild Empathy </p><p>Combat Style Archery</p><p></p><p>Hit Points: 19</p><p>Armor Class: 18(+4 Dex, +0 size, +3 armor, +1 shield) </p><p>Touch: 14</p><p>Flat-footed: 14</p><p>Initiative: +8(+4 Dex,+4 Improved Initiative)</p><p>Speed: 30ft</p><p></p><p>Saves:</p><p>Fortitude +6[+3 base, +3 Con]</p><p>Reflex +7 [+3 base, +4 Dex]</p><p>Will +2 [+0 base, +2 Wis]</p><p></p><p></p><p>BAB: +2</p><p>Melee Atk:+4 [1d8+2, 19-20/x2] Long Sword</p><p>Ranged Atk: +6 [1d8, x3, 100‘] Long Bow </p><p>Ammunition: 40 arrows</p><p></p><p>Skills: 40pts 5/2.5 max rank</p><p>Concentration +8 [+3 con, +5 ranks]</p><p>Heal +7 [+2 wis, +5 ranks]</p><p>Hide +9 [+4 dex, +5 ranks]</p><p>Listen +7 [+2 wis, +5 ranks]</p><p>Move Silently +9 [+4 dex, +5 ranks]</p><p>Search +6 [+1 int, +5 ranks]</p><p>Spot +7 [+2 wis, +5 ranks]</p><p>Survival +7 [+2 wis, +5 ranks]</p><p></p><p></p><p></p><p>Feats:</p><p>Point Blank Shot +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet</p><p>Improved Initiative +4 bonus on initiative checks </p><p>Track</p><p>Rapid Shot 1 extra attack per round with ranged weapon, full round action, -2 on all attack rolls</p><p></p><p>Languages: </p><p>Common</p><p>Goblin</p><p>Giant</p><p></p><p></p><p>Armor: Studded Leather</p><p>Shield: Light Wooden Shield</p><p>Equipment:</p><p>Long Bow 75gp 3lbs</p><p>40 Arrows 2gp 6lbs</p><p>Long Sword 15gp 4lbs</p><p>Studded Leather 25gp 20lbs</p><p>Light Wooden Shield 3gp 5lbs</p><p>Backpack 2gp 2lbs</p><p>Sack (empty) 1sp 0.5lbs</p><p>Flint and Steel 1gp -lbs</p><p>3 Torches 3cp 3lbs</p><p>Explorers Outfit 10gp 8lbs</p><p>Waterskin 1gp 4lbs</p><p>Trail Rations 1 day 5sp 1lbs</p><p>Belt Pouch 1gp 0.5lbs</p><p></p><p>Total Weight: 57lbs</p><p>Light load: 58</p><p>Medium load: 116</p><p>Heavy load: 175</p><p>Lift over head: 175</p><p>Lift off ground: 350</p><p>Push or drag: 875</p><p></p><p>Treasure: gp, 64sp, 2cp</p><p></p><p>Description:</p><p>Griffen was of average build, slightly shorter than most. He had short brown hair that was often messy and unkempt. He wore a dark green outfit under his leather armor, whose studs were darkened for concealment. He wore tall brown leather boots and a dark green and brown hooded cloak. He had a good personality and was unusually quick with wit and humor. He loved the wilderness and would do what he could to protect it. </p><p> </p><p>Background:</p><p>Griffen was born in Verbobonc to a poor family. Soon after his birth his parents decided to move out of the city and established a farm near the outskirts of the Viscount’s territory. The farm bordered a large wooded area and that was where he learned his skills in the forest. He eventually made his home deep in the forest and would only come by the farm occasionally. He developed a faith in Olidammara and frequented some shrines, sharing many beliefs with the people he met there. He started traveling on some adventures in the area northwest of the Verbobonc. He traveled to the city frequently to sell furs and other items from the forest and his adventures. On his latest trip he overheard talk of troubles in a small village to the south. He decided to set out and see if there was anything he could do or any treasure to be found. He had heard of an old shrine to his deity near there and decided to stop by on the way to the village. He found some people worshipping there…</p></blockquote><p></p>
[QUOTE="Chaos Sword, post: 2699501, member: 36690"] Here is my character. Hopefully there is a spot left. :) Name: Griffen Blackstone Race: Human Class: Ranger Level: 2 XP: 1000 [next level:3000] Alignment: Chaotic Neutral Deity: Olidammara Height: 5’7” Weight: 145lbs Hair: Brown Eyes: Brown Age: 26 Str: 14 [+2] Dex: 18 [+4] Con: 16 [+3] Int: 12 [+1] Wis: 15 [+2] Chr: 10 [0] Class and Racial Abilities: Favored Enemy (Goblinoid) +2 bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks, +2 bonus on weapon damage rolls Track Wild Empathy Combat Style Archery Hit Points: 19 Armor Class: 18(+4 Dex, +0 size, +3 armor, +1 shield) Touch: 14 Flat-footed: 14 Initiative: +8(+4 Dex,+4 Improved Initiative) Speed: 30ft Saves: Fortitude +6[+3 base, +3 Con] Reflex +7 [+3 base, +4 Dex] Will +2 [+0 base, +2 Wis] BAB: +2 Melee Atk:+4 [1d8+2, 19-20/x2] Long Sword Ranged Atk: +6 [1d8, x3, 100‘] Long Bow Ammunition: 40 arrows Skills: 40pts 5/2.5 max rank Concentration +8 [+3 con, +5 ranks] Heal +7 [+2 wis, +5 ranks] Hide +9 [+4 dex, +5 ranks] Listen +7 [+2 wis, +5 ranks] Move Silently +9 [+4 dex, +5 ranks] Search +6 [+1 int, +5 ranks] Spot +7 [+2 wis, +5 ranks] Survival +7 [+2 wis, +5 ranks] Feats: Point Blank Shot +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet Improved Initiative +4 bonus on initiative checks Track Rapid Shot 1 extra attack per round with ranged weapon, full round action, -2 on all attack rolls Languages: Common Goblin Giant Armor: Studded Leather Shield: Light Wooden Shield Equipment: Long Bow 75gp 3lbs 40 Arrows 2gp 6lbs Long Sword 15gp 4lbs Studded Leather 25gp 20lbs Light Wooden Shield 3gp 5lbs Backpack 2gp 2lbs Sack (empty) 1sp 0.5lbs Flint and Steel 1gp -lbs 3 Torches 3cp 3lbs Explorers Outfit 10gp 8lbs Waterskin 1gp 4lbs Trail Rations 1 day 5sp 1lbs Belt Pouch 1gp 0.5lbs Total Weight: 57lbs Light load: 58 Medium load: 116 Heavy load: 175 Lift over head: 175 Lift off ground: 350 Push or drag: 875 Treasure: gp, 64sp, 2cp Description: Griffen was of average build, slightly shorter than most. He had short brown hair that was often messy and unkempt. He wore a dark green outfit under his leather armor, whose studs were darkened for concealment. He wore tall brown leather boots and a dark green and brown hooded cloak. He had a good personality and was unusually quick with wit and humor. He loved the wilderness and would do what he could to protect it. Background: Griffen was born in Verbobonc to a poor family. Soon after his birth his parents decided to move out of the city and established a farm near the outskirts of the Viscount’s territory. The farm bordered a large wooded area and that was where he learned his skills in the forest. He eventually made his home deep in the forest and would only come by the farm occasionally. He developed a faith in Olidammara and frequented some shrines, sharing many beliefs with the people he met there. He started traveling on some adventures in the area northwest of the Verbobonc. He traveled to the city frequently to sell furs and other items from the forest and his adventures. On his latest trip he overheard talk of troubles in a small village to the south. He decided to set out and see if there was anything he could do or any treasure to be found. He had heard of an old shrine to his deity near there and decided to stop by on the way to the village. He found some people worshipping there… [/QUOTE]
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