Sharm grits his tooth enduring the pain and
escapes the Legion Devil's blow in reaction to his move. He cannot hit the Ice Devil, but at least manages to put out the fire scorching him.
Brudd rushes to help Sharm and Senara, but in his haste,
he is cut by the Legion Devil's sword. However, the power of his amulet kills the attacker in return.
A Cambion shoots at Brudd but its spell
can't reach the minotaur.
View attachment 38384
[sblock=initiative and status, Round 3]
Devastation hits the Bone Devil, which misses Kozaar. Devastation takes 21 dmg (reduced to6) and is knocked prone.
Evard's BT hits only Legion Devil 10. Winter's Wrath hits: Bone Devil, Legion Devil 5, Legion Devil 4, Legion Devil 3 and Devastation. Zone damage is halved on allies too.
The War Devil
recharges one power. It lets Ice Devil 1 make a basic attack and Cambion 2 move. Sharm is hit for 18 dmg and is slowed (save ends) Legion Devil 1 charges and hits Brudd for 8 dmg. The Ice Devil releases a close burst 5 that hits Kozaar and Sharm (attack's vs Will); they suffer 5 ongoing cold dmg and are immobilized, save ends. The Ice Devil also hits Senara for 18 dmg and slow, save ends.
Kozaar takes 7 fire dmg, 5 ongoing(save), pretty irrelevant.
Same attack and same damage from Cambion 3, Sharm is hit too this time, 17 dmg and 5 ongoing for him.
Brudd takes 8 dmg from the legion devil and uses healing word on Sharm (I suppose) and Sharm heals 38 +
12 hps.
NOTE:THE RED AND YELLOW AURAS BOTH INFLICT A -2 PENALTY TO HIT TO ENEMIES, BUT THEY'RE DIFFERENT EFFECTS AND STACK.
NOTE2:THE BLUE SQUARE MARKS THE EVARD'S BT EFFECT
NOTE3:THE GREEN SQUARE MARKS THE FIRE STORM ZONE
NOTE4:THE LIGHT BLUE SQUARE MARKS THE WINTER'S WRATH ZONE
-Devastation HP:99/131, HP:5/8, AP:1 SW:1 +7, +2 AC, Prone[sblock=expended]
Blood squall, Close QuartersFool's Opportunity[/sblock]
-Bone devil 1 -80, -2 attacks(Devastation's turn),Immobilized(save-2)
-Cambion 1 -62, Immobilized(save -2)
-Ice devil 2 -57, Immobilized(save -7)
-Senara HP:90/108, HS:8/9, AP:1 SW:1, Stealth 13, +2 all defenses, invisible farther than 5, slowed(save) squares[sblock=expended]
Blur, Stoneskin, Evard's Black TentaclesOrb of Imposition, Winter's Wrath[/sblock]
-War Devil -35, cold vulnerability 5(Kozaar's turn)
-Legion Devil 1
-Ice devil 1 -5, marked by Sharm
-Cambion 2
-Cambion 3 -31
-Eiran HP:106/109, HS:8/9, AP:1 SW:1, Total Defense, +2 all defenses, invisible farther than 5 squares [sblock=expended]
Ice Storm, Blur[/sblock]
-Legion devil 2
-Legion devil 3
-Legion devil 4
-
Sharm HP:66/155, HS:10/14, AP:1 SW:1, +2 AC, Total Defense,Slowed(save) [sblock=expended]
Relentless Assailant[/sblock]
-Legion devil 5
Legion devil 6
-Legion devil 7
-Brudd HP:115/131 HS:8/11, AP:0 SW:1 +2 AC[sblock=expended]
Battle Pyres, Couter of second chances, Shield of Faith, Fire StormBoots of the Fencing Master, Sentinel Strike, Healing Word(x1)[/sblock]
-Cambion 4
-Legion devil 8
-Kozaar HP:116/159, HS:10/15, AP:1 SW:1, resist all 10, +2 AC, Marked by War Devil, +2 to enemies attack vs you, ongoing cold 5 and immobilized (save), ongoing 5 fire(save), ongoing 5 fire(save)[sblock=Expended]
Dragonbreath Strike[/sblock]
-Bone devil 2 -22
-Legion devil 9
-Legion devil 10
Legion devil 11
[/sblock]