theRogueRooster
First Post
Alas, my beloved Fighter/Rogue is now pushing up the proverbial daisies, and it is time now to create a new character. The concept behind my new character is a heavily nature-focused Cleric. Problem is, the cleric spell list isn't particularly nature oriented, even when choosing the Plant/Animal domains. On the other hand, a straight up Druid doesn't work either because none of the other class features (apart from the spell list) make sense with the character concept. The ideal solution so far seems to be playing a Cleric, but swapping out the Cleric's spell list with the Druid's.
Although the very idea may offend the purists out there, the DM is open to the idea. But we did want to tap the minds here to see what issues might arise from this change before moving forward. Is this type of character overpowered? Underpowered? I have no problem if the concept is underpowered (within reason), I just don't want to inadvertently create a supercharacter that unbalances the game for the other players.
Thanks!
-tRR
Although the very idea may offend the purists out there, the DM is open to the idea. But we did want to tap the minds here to see what issues might arise from this change before moving forward. Is this type of character overpowered? Underpowered? I have no problem if the concept is underpowered (within reason), I just don't want to inadvertently create a supercharacter that unbalances the game for the other players.
Thanks!
-tRR