Windjammer
Adventurer
I really appreciated 4E representation of rules - but there was still one issue that I think could have been done better, as minor as it appears. What does [W] stand for? You read countless pages of powers (well, not really, at least not me. I skimmed them and focused only on the "reading a power" part), and only once you arrive at the equipment chapter, you figure it out. Of course, once known, you will never look it up.
Absolutely agreed. The [W] thing was disastrous. The acronym (if you can call it that) first appears on page 57 of the PHB without being explained; there's a forward pointer to page 269 by way of quick-reference. If you look up page 269 you won't find it. You will only find it later, on page 276. That description, though, is incomplete and refers the reader back to a table on pp. 218-219.
So yes, that's pretty amazing. I'm glad to say, though, that it's the exception, not the norm in the 4E PHB.
There are probably 3 aspects of RPG texts:
- Write evocative and inspiring stuff that makes you want to play and continue reading.
- Explain the rules of the game.
- Serve as a handy reference at the game table.
Optimizing all 3 is hard.
Well put. When I first got my hardcopy of the Pathfinder Core Rulebook my eyes glazed over. It was so stunningly beautiful, and some of the illustrations straight away transported me into an era of D&D I hadn't "felt" (so to speak) since the days of 2E (Complete Paladin's Handbook comes to mind). And I loved browsing the book. Until I found out it's actually quite short on flavour text. I'm missing a lot flavour text in the class descriptions e.g. So on second look it appeared to me (and still does) that PF prioritized your second aspect - explaining the rules succinctly* - over writing evocative texts. I wonder whether other people feel the same. I mean, obviously the purpose of the book is to provide a rules reference. But compared to flavour text heavy rulebooks like Rogue Trader, Pathfinder goes a bit too much the opposite way as far as I'm concerned. Sure, it's still 3.x .... but my point of comparison is the 3.5 PHB, so when the new class flavour texts are shorter than the 3.5 ones I'm missing something. That said, most of the flavour texts in PF are exceedingly well written, so there's also quality, not just quantity, to consider.
* Most of the time. If you thought the 4E release teaser video ("I grapple the troll.... let's look up grapple... grapple... grapple...") was tedious and an overstated satire of 3.5, what do you make of this?
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