Here's an option I was thinking about using for a new game. I wanted to make feats seem more useful without handing out more than normal. I figured a simple way to do this would be to increase the benefits of each feat. Most feats with a bonus would now give double the normal bonus. In cases where doubling the bonus might be too powerful or in cases where feats don't offer a tangible set bonus, I might just combine two feats in a feat chain together into a single feat.
Thoughts?
Thoughts?
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