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[osseum] December/january New Releases

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[OSSEUM] DECEMBER/JANUARY NEW RELEASES

Download the PDF order form here: http://www.osseum.com/search-bin/hyperseek.cgi?ID=1023367669

Note: These products are expected to be on retail shelves in the month they are listed under, but may ship the month prior to the release month to facilitate transit time.

*************** DECEMBER ***************

AURAN d20
Sanctuary
A d20 Adventure
Product Code: AUG1003 ISBN: ISBN: 0958014124
Format: Trade Paper
Trim Size: 8 1/2" x 11"
Page Count: 110, (14 Color Pages, 96 B/W Pages)
Price: $19.95 U.S.
http://www.osseum.com/search-bin/hyperseek.cgi?detail=1029343746

Sanctuary....a place of refuge providing safety from those who would bring you harm. Sometimes those who seek sanctuary are not what you would expect... The rural backwater of Cherrimoor is a place far from the intrigue of the towns and cities but it has its own secrets, it's own stories. A search for a fallen paladin, a family curse and a strange new tenant of Tharlen Keep builds to a crescendo in this gothic adventure for 4 - 5th level. Included are detailed local settings, maps and a core plotline that can be used with most d20 fantasy games. Features a bonus CD-ROM containing key scenes and buildings rendered in 3D.

What the critics have said about Auran's innovative adventures: The presentation is superb, and the use of the CD ROM images is original and helpful... - Simon Collins, EN World

...one of the more imaginative and well written d20 System adventures I have had the pleasure to own in some time. - Alan 'Psion' Kohler, EN World

The module is an exemplary tour de force of media. -GamingReport

GREEN RONIN
Plot and Poison: A Guidebook to Drow
A Races of Renown Sourcebook for the d20 System
Written by Matthew Sernett
Cover by Todd Lockwood
160 pages, Trade Paperback
MSRP: $24.95
Product Code: GRR1103 ISBN:0972359923
http://www.osseum.com/search-bin/hyperseek.cgi?detail=1029347211

Descend into the depths and learn the secrets of the wickedest race in the Underdark, the drow. Third in Green Ronin's Races of Renown series, Plot and Poison is a rules toolkit for players and gamemasters alike. Dragon Magazine editor Matthew Sernett delves deep into the heart of the drow, providing a book packed with new options. In addition to Races of Renown essentials like new spells, domains, prestige classes, magic items, and feats, Plot and Poison adds four new sub races, a complete drow pantheon, and power components, a new way to enhance spells. From the gorgeous cover from 3E concept artist Todd Lockwood to the detailed NPC stats of the appendix, Plot and Poison is your indispensable guide to elves you love to hate. The most popular race in gaming, for the most popular rules system in gaming, by one of the best publishers in gaming...This one is BIG!

GREEN RONIN
Ultramodern Firearms
A D20 Modern Sourcebook
160 pages, Trade Hardcover
Product Code: GRR1016 ISBN: 0972359931
MSRP: $27.95
Written by Charles Ryan
http://www.osseum.com/search-bin/hyperseek.cgi?detail=1029347431

The best ever RPG gun resource is back! Chameleon Eclectic's original Ultramodern Firearms was a marvel of research and illustration. Now author Charles Ryan, fresh from his work on the Wheel of Time RPG and d20 Modern for Wizards of the Coast, has revisited Ultramodern Firearms and updated it for the d20 System. The text is written for gamers, not gun enthusiasts, so it is clear, well-organized, and easy to use, focusing on the features, advantages, and uses of over 300 weapons and sights. Over 200 precise illustrations complete the package. Ultramodern Firearms is an indispensable resource for any contemporary d20 game.

Ultramodern Firearms was originally released by Chameleon Eclectic in 1993 and immediately garnered critical acclaim. The book sold through three print runs netting over over 8,000 units sold. Now completely updated with new entries, technical drawings, and complete d20 statistics. Author Charles Ryan is one the designers of WotC's d20 Modern game, so the d20 stats will be 100% accurate. For d20 Modern there is no other weapons book!

LIVING IMAGINATION
Streets of Silver
A d20 System World Book
Product Code: LI4001
ISBN: 0971214530
Format: Trade Paperback
Trim Size: 8-1/2" x 11"
Page Count:
Price: $29.95 U.S.
http://www.osseum.com/search-bin/hyperseek.cgi?ID=1034174215

From the dark corners of it's alleys to the murky waters of the canals that snake through it's many dangerous neighborhoods, Streets of Silver details the port city of Parma. Whether used as part of the Twin Crowns campaign setting or dropped into your own setting, Streets of Silver offers a complete, almost door-to-door breakdown of the city, including a description of every shop, tavern, inn and building of note. Hundreds of NPC's, complete plotlines that take place entirely within the city, new prestige classes, and more make Streets of Silver an ideal sourcebook for any d20 campaign. A unique and different city local that will add adventure and intrigue to your campaign.

"I am extremely impressed with the quality of this book. The authors have gone to a lot of effort to craft a world rich in detail but strong in mechanics." -d20 Magazine Rack on Twin Crowns

SECOND WORLD SIMULATIONS
The Second World Sourcebook
A d20 System Rules Supplement
Product Code: 2WS1000
ISBN: 0971839719
Format: Trade Paperback
Trim Size: 8-1/2" x 11"
Page Count: 288
Price: $29.95 U.S.
http://www.osseum.com/search-bin/hyperseek.cgi?ID=1025718034

Second World Sourcebook is a complete guide to multi-genre roleplaying in the d20 universe. Drop a team of Special Forces Ops into Middle Earth, trap your wizard, thief and cleric in a near future cyberbased metropolis run by greedy corporations. The possibilities are endless for how you can cross or jump genres adding hundreds of new and exciting options to your game.

The Sourcebook supports both the d20 Modern Rules and the standard d20 rules and provides a complete set of genre and technology rules for customizing the way reality works in the two worlds, in alternate planes, or even in your own game world. Over 200 powers spread across 8 prestige classes (with an alternate, feat-based system)are detailed. Each class gets to pick one ability per level from a list of at least 25 special powers; this provides maximum customizability in character development. It also includes a complete set of influence rules with over 30 organizations and 100 favors to request; this system provides a nifty method for adding crunch to the political aspect of a game. The Second World Sourcebook also provides a basic campaign setting designed to show off the full potential of genre jumping.

Second World Simulations has become known for it's innovative game products and this is it's most innovative to date. Here's what the critics said about Second World Simulations last product, Master of Arms: "Highly recommended, a great addition to a D&D game table." - Jeff Ibach, Gameplay News "Author Steven Palmer Peterson wields one of my favourite writing styles in the entire industry. Peterson’s style is great at getting across flavour and detail clearly and succinctly." - Gamewyrd "I really have to give Masters of Arms the thumbs up." - Alan D. Kohler, EN World

DARK PORTAL GAMES
White Robes, Black Hearts:Veil of Malice
A d20 System Adventure
Product Code: DPG002
ISBN: 0972264310
Format: Trade Paper
Trim Size: 8-1/2" x 11"
Page Count: : 112
Price: $14.99 U.S.
http://www.osseum.com/search-bin/hyperseek.cgi?ID=1034170211

The heroes are called upon to rescue Prince Vidair of Calrendia from imprisonment in a Mhulnish death camp. As they shall soon find out, the prison is deep within an island that hovers far over a lake located in the heart of the Tharnkirst mountains. Populated by some not so run-of-the-mill perils and opponents, this adventure, for characters level(s) 6-8, brings the grand scale and epic feel of 1st Edition to d20.

MYSTIC EYE GAMES - RESOLICIT!
Necromancer's Legacy
An Arcane Mysteries d20 System Sourcebook
Product Code: MYG0302
ISBN: 0971923833
Format: Trade Paperback
Trim Size:8-1/2" x 11"
Page Count: 72
Price: $13.99 U.S.
http://www.osseum.com/search-bin/hyperseek.cgi?ID=1025735763

The great necromancer spurned all that is holy in his quest for personal power, and his contempt for the living was only exceeded by his greed and taste for destruction. Thanks to the concerted efforts of allied nations, he was defeated, but his legacy "lives" on as his most powerful artifacts are unearthed and his surviving minions rise again. Meet the Lotahm, a prestige class of those whose link with their bird companions grants them eerie powers, revel in the power granted by the Canopic Jar, or lust after the alabaster maiden as her gaze strikes you dead....Necromancer's Legacy is full of creatures, spells, prestige classes and magic items pertaining to the nefarious art of Necromancy. Don't leave the darkside without it.

MYSTIC EYE GAMES
Vigilance: Absolute Power
d20 System Rules/Sourcebook
Product Code: MYG0500
ISBN: 0971923892
Format: Trade Paperback
Trim Size: 8-1/2" x 11"
Page Count: 128
Price: $19.99 U.S.
http://www.osseum.com/search-bin/hyperseek.cgi?ID=1034173163

Based on the popular electronic download from Vigilance Press,Vigilance: Absolute Power features everything you need to bring the Superhero genre roaring into your d20 game. With 83 New feats, a unique powers system, disadvantages to allow you to flesh out your character, equipment rules which allow Gadgeteers to make and modify vehicles, weapons, and battlesuits, Vigilance: Absolute Power provides more than enough material to allow you to live like a superhero. So whether you dream of gritty street adventures shaded in gray, or 4 color epics across time and space Vigilance: Absolute Power is the game for you.Protect the world! It is a task that requires constant Vigilance.

MYSTIC EYE GAMES - RESOLICIT!
Beyond the Walls
A Foul Locales d20 System Sourcebook
Product Code: MYG0102
ISBN: 0971923817
Format: Trade Paperback, perfect bound
Trim Size: 8 1/2" x 11"
Page Count: 128
Price: $16.99 U.S.
http://www.osseum.com/search-bin/hyperseek.cgi?ID=1026771242

In this second book in the series Foul Locales moves to the country side. These highly detailed locales will feature monster encampments, Mountain Fortresses, Haunted places, and other places of superstition and rumor. Like Urban Blight, these locales are meant to be used repeatedly as places for PCs to visit and seek adventure. Some are down right evil while others will be there to support the PCs endeavors. This d20 sourcebook is a fantastic tool for game masters to add unusual locations to their highways and byways. The locales are designed to be ongoing sources of intrigue and adventure and can be plugged into any d20 fantasy setting with ease. This is what EN World's Simon Collins said about Foul Locales: Urban Blight, "A useful book if you need a location or three in a hurry for a city-based adventure. Richly detailed NPCs, a wealth of hooks, and a range of city settings and encounter levels are the best features of this book."

MYSTIC EYE GAMES
The Hunt:Tales From Dimitri’s Journal
Graphic Novel
Product Code: MYG8001
ISBN: 0971923884
Format: Trade Paperback
Trim Size: 8.5" x 11"
Page Count: 128
Price: $19.99 U.S.
http://www.osseum.com/search-bin/hyperseek.cgi?ID=1034171786

The Hunt: Tales from Dimitri's Journal is a tale of unsettling horror and dangerous adventure. It is also Mystic Eye's first graphic novel. Eerie illustrations bring to life Mystic Eye's world of gothic horror as many secrets are revealed and new mysteries discovered. This graphic novel is the ideal introduction to the world of Gothos and also inspires many adventure hooks that can be incorporated into your campaign.

"I do know with certainty that powers outside our understanding influence us greatly, bringing dreams and nightmares to life, and alter our course. I will tell you the tale and let you decide." - Dimitri

BAD AXE GAMES
Heroes of High Favor:ELVES
A d20 System Player’s Supplement
Product Code: BA02103
ISBN: 0972041621
Format: Trade Paperback
Trim Size: 6"x9"
Page Count: 64
Price: $9.95 U.S.
http://www.osseum.com/search-bin/hyperseek.cgi?ID=1034169981

Each Heroes of High Favor book contains a toolkit of additional feats, skills, concepts, and prestige classes to explore your race's favored class. Heroes of High Favor:Elves features background information and role-playing tips for ten unique elven prestige classes, as well as new feats and skills specific to wizards. New skills explore the true meaning of elven immortality and the wisdom of years. Enjoy newfound power from your mastery of arcane skills, a deeper understanding of specialization in the schools of magic, and most importantly, comprehensive rules for the crafting of your own new, unique spells. Great writing, cool art and a creative take on character classes combine with it's convenient, portable size and affordable price to make Heroes of High Favor: Elves a sure winner.

According to EN World, "HOHF:D delivers in actual quality of content - there's more crunch than french toast and little in the way of fluff".

************** JANUARY ***************

GREEN RONIN
Denizens of Freeport
A Freeport d20 Supplement
Product Code:GRR1017
ISBN:972359958
Format: Trade Paperback
Trim Size: 8-1/2" x 11"
Page Count:96
Price: $18.95 U.S.
http://www.osseum.com/search-bin/hyperseek.cgi?ID=1034170294

Add character to your game with the latest release in Green Ronin's Origins Award winning Freeport line. Your campaign would go nowhere without characters. You need ruthless villains, steadfast allies, and colorful locals to bring your game to life, but creating believable characters takes time. Enter Denizens of Freeport, a rogue's gallery of characters from Green Ronin's trademark setting. You'll find more than 75 ready-to-use characters, with backgrounds, personalities, portraits, adventure hooks, and accurate d20 stats. This is the perfect complement to Freeport: The City of Adventure, but like all Freeport books it can be used with any campaign setting. From pirate captains to barbaric wizards to martial arts masters, Denizens of Freeport has a character for every occasion.

GREEN RONIN
Freedom City
A Mutants & Masterminds Sourcebook
Product Code: GRR2002
ISBN: 097235994X
Format: Hardback
Trim Size: 8-1/2" x 11"
Page Count: : 192 page, full color
Price: $32.95 U.S.
http://www.osseum.com/search-bin/hyperseek.cgi?ID=1034170367

Welcome to Freedom City! Players of Mutants & Masterminds were introduced to this bustling metropolis in the game's very first adventure. Now acclaimed Mutants & Masterminds author Steve Kenson presents a complete and detailed city setting for four-color superhero adventures. Freedom City includes a detailed history, an overview of the city's diverse neighborhoods, scores of locations and backdrops, a cast of supporting characters, three complete hero teams, and dozens of villains, all ready to use! Freedom City is packed with ideas and adventure hooks that make it ideal for players and gamemasters of Mutants & Masterminds and other superhero RPGs as well. Richly detailed and lavishly illustrated in full color, Freedom City is the Waterdeep of Mutants & Masterminds or any other superhero roleplaying game.

BASTION PRESS
Pale Designs: A Poisoner's Handbook
A d20 System Sourcebook
Product Code: BAS1007
ISBN: 0971439281
Format: Trade Paperback
Trim Size: 8-1/2" x 10 7/8
Page Count: 96 pages
Price: $24.95 U.S.
http://osseum.com/search-bin/hyperseek.cgi?ID=1035996567

Poisons exist in abundance in fantasy worlds, their deadly touch waiting within ancient traps, slathered upon readied weapons, or pooling within a fanged and monstrous maw. Some poisons are magical creations, concocted by dark powers in secret laboratories. Other toxins are naturally occurring on many worlds across the planes. Still other venoms drip from the fangs and scales of fearsome beasts. Pale Designs: A Poisoner's Handbook presents an array of new poisons and poisons compiled from other OGL d20 products for use by both players and Game Masters. New rules for handling poisons in a campaign are presented, along with additional options to allow the heroes of the land safer access to poison. There are also new prestige classes, equipment, and magic items for assassins and others interested in poison use. Finally, you don't have to be evil to use poison. In the tradition of Alchemy & Herbalists, Pale Designs: A Poisoner's Handbook delivers unique and valuable source material that leaves you wondering why no one thought of this before.

MYSTIC EYE GAMES
Arcane Mysteries: Tarot Magic
A d20 System Sourcebook
Product Code: MYG0202
ISBN: 0971923876
Format: Trade Paperback
Trim Size: 8-1/2" x 11"
Page Count: 128
Price: $19.99 U.S.
http://osseum.com/search-bin/hyperseek.cgi?ID=1035995939

Tarot Magic is a 64 page, d20 rules supplement that allows players to use Tarot cards to cast spells and divine the future of characters and events. This unique supplement works with any standard tarot deck and adaptable for use in any d20 campaign Tarot Magic provides all the necessary information for incorporating tarot into your game. Part of Mystic Eye's Arcane Mysteries series, Tarot Magic adds a sense of eerie reality to magic use and blurs the line between what is fantasy and what is real.

MYSTIC EYE GAMES - RESOLICIT!
Guilds and Adventurers
The Hunt Rise of Evil d20 System Sourcebook
Product Code: MYG0007
ISBN: 0970826567
Format: Trade Paperback
Trim Size: 8-1/2" x 11"
Page Count: 96
Price: $14.99 U.S.
http://www.osseum.com/search-bin/hyperseek.cgi?ID=1025720725

A collection of special or unusual guilds and adventuring societies for The
Hunt: Rise of Evil or any other d20 fantasy setting. This game master's resource will be a great tool when in need of a strange guild or place to help launch a new quest for the characters. Find out about the organizational makeup, political leanings and secret rituals of magic and thieves guilds. Learn about secret societies of spies and explorers. Whether you plan to join them or defeat them, Guilds and Adventurers details a wealth of societies that add depth to your character and fun to your game.

MYSTIC EYE GAMES - RESOLICIT!
Dry Land: Empires of the Dragon Sands
A d20 System Sourcebook
Product Code: TGS1006
ISBN: 0971324158
Format: Trade Paperback
Trim Size: 8-1/2" x 11"
Page Count: 144 pages with a 18x24 pull out map
Price: $22.99 U.S.
http://www.osseum.com/search-bin/hyperseek.cgi?ID=1025719377

The Dragon Sands, a large desert far south of Bluffside, holds the ruins of empires dating back from before the Age of Ice. Ruled by a god-like emperor from the Diamond Throne, the Dragori Empire holds most of the Dragon Sands in its grasping talons. Besides the Empire itself, Dragon Sands provides information on the adventurous, independent tribes that live as nomads in the deepest wastes. It also details the isolated settlements that eke out marginal existences just out of reach of the Empire. All the information revealed can easily be dropped into any d20 campaign. The Dragon Sands are a desolate refuge for criminals from the north to south. Make sure your well armed!

LIVING IMAGINATION ( Cover Pending )
Spellbound
A d20 System Rules Supplement
Product Code: LI4003
ISBN: 0971214549
Format: Trade Paper
Trim Size: 8.5"x11"
Page Count: 128
Price: $19.95 U.S.
http://osseum.com/search-bin/hyperseek.cgi?ID=1035996482

Unleash the power of magic and ritual in your campaign! Spellbound details two complete magical systems suitable for use in any campaign world. First is a Ritual system, which allows any spellcaster to harness the awesome power of ritual magic. With powerful, long-lasting effects, rituals are more than just powerful spells. They allow characters to truly influence the face of their campaign. The second magic system is a Devotion system, allowing all characters, rather than just priests and paladins, to capitalize on the power of their deities. With over 100 Divine feats, this system will easily add spectacular magic to your campaign no matter what your character class. If you like magic heavy campaigns or just want to let your fighter learn a healing spell or two because your party has no cleric this book provides the solution.


Thanks,

Adam Williams
President and CEO
Osseum Entertainment, LLC
http://www.osseum.com

"Anything that one man can imagine, other men can make real." - Jules Verne
 

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