TheNoremac42
Explorer
So I'm currently running a campaign through the Underdark. The players and their small caravan of NPC companions are traveling along the Darklake going from Sloobludop to Cracklstugh after fleeing from a rampaging Demogorgon. While sailing the Darklake is starting to become a little tedious, I have some plans to speed that up. My current question is how sailing should be effecting the Drow Pursuit Level. It's supposed to be harder for the Drow to track the party on the Darklake, but it's not specified how that changes the mechanics. Does it pause? Does it only increase by 1/2?
Another thing... The first time the Drow caught up to the party on their way to Sloobludop, they made short work of their forward scouts before hightailing it to the village. Does anyone have any suggestions on how to make them a legitimate threat instead of a Team Rocket level nuisance? I'm thinking mercenaries and professional bounty hunters.
Another thing... The first time the Drow caught up to the party on their way to Sloobludop, they made short work of their forward scouts before hightailing it to the village. Does anyone have any suggestions on how to make them a legitimate threat instead of a Team Rocket level nuisance? I'm thinking mercenaries and professional bounty hunters.