Graywolf-ELM
Explorer
Thanks for the DM notes too. I like the idea, and will probably use it for future installments of my own story hour.
GW
GW
Graywolf-ELM said:Thanks for the DM notes too. I like the idea, and will probably use it for future installments of my own story hour.
GW
weiknarf said:I'm glad Kazrack's face was fixed finally.
nemmerle said::\ I've been doing those since the story hour started. . .
Graywolf-ELM said:Yes, and I've enjoyed them over time, and commented on them before if I'm not mistaken. You had enough of them for their own post this go round.
Graywolf-ELM said:I'm just noting that I saw it here best, before I *borrow* it.
GW
Manzanita said:Can you take a minute to update us on everyone's level and classes?
Dherys Thal said:This campaign often depresses me, and yet I keep reading it - the details and the 'realism' are what's so enjoyable I guess. The last couple of posts have been a great deal of fun to read.
It's a very distinctive story hour in terms of its flavor. Realism is probably the right word - the injuries are severe, people die routinely (but not in a campy LoT way - not bagging on LoT) and instead of thinking of the PCs and feeling care-free and mythical, one instead feels surrounded by ominous portents, burdened, tired, injured etc. - which on some level makes the heroism more meaningful.