Charles Dunwoody
Legend
Any suggestions from anyone out there on how to prevent boredom in an ongoing campaign leading to starting over? Let me elaborate.
When 3.0 came out I started a new campaign with new players using just the PHB and Dungeon Magazine. We got to 9th level and the group changed dramatically. I allowed myself to be talked into starting over which in hindsight was a big mistake.
Now, every time characters get to double digit levels I get bored. I have a good campaign going now in Tellene (Kingdoms of Kalamar) with a story arc the players are interested in. And I can't seem to stop thinking about making a new campaign, a fresh start.
Start overs nearly killed the game I'm running. So a few months back I decided to stick with what we have and things have smoothed out. But I get bored. We play every other week for around five hours. Any suggestions?
When 3.0 came out I started a new campaign with new players using just the PHB and Dungeon Magazine. We got to 9th level and the group changed dramatically. I allowed myself to be talked into starting over which in hindsight was a big mistake.
Now, every time characters get to double digit levels I get bored. I have a good campaign going now in Tellene (Kingdoms of Kalamar) with a story arc the players are interested in. And I can't seem to stop thinking about making a new campaign, a fresh start.
Start overs nearly killed the game I'm running. So a few months back I decided to stick with what we have and things have smoothed out. But I get bored. We play every other week for around five hours. Any suggestions?