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Paladin/Druid build.
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<blockquote data-quote="Zaruthustran" data-source="post: 6670570" data-attributes="member: 1457"><p>If you're going to spend most of your time wildshaped, you don't need to care about Str, Dex, or Con. So you're not getting much out of Half Orc's stat bonuses.</p><p></p><p>However, what you are getting is potentially huge: Relentless Endurance. </p><p></p><p>Relentless Endurance lets you drop to 1 HP instead of 0. Normally this is SUPER RISKY (at low-mid levels), because the next big-damage attack could kill you outright. Not so while wildshaped. If you're wildshaped and drop to 0 (or below), you just shift back to your normal form, at whatever HP total you had when you first shifted (excess damage carries over). But the shift doesn't happen at all if you use Relentless Endurance. So you can stay in your Wild Shape form for one more round. That's a big deal.</p><p></p><p>Moving on...</p><p></p><p>Defense Style doesn't apply, because you're not wearing armor while Wild Shaped--technically, or otherwise. </p><p></p><p>Dueling doesn't apply because you're not wielding weapons.</p><p></p><p>Similar "doesn't apply" for Great Weapon and Protection. All those styles rely on gear--gear that you don't have while Wild Shaped. Unless you go the cheesy route of a gorilla or something. </p><p></p><p>Personally, I think a better combo is Druid and Warlock. The Great Old One's Telepathy feature solves one of the biggest drawbacks of Wild Shape: not being able to talk.</p></blockquote><p></p>
[QUOTE="Zaruthustran, post: 6670570, member: 1457"] If you're going to spend most of your time wildshaped, you don't need to care about Str, Dex, or Con. So you're not getting much out of Half Orc's stat bonuses. However, what you are getting is potentially huge: Relentless Endurance. Relentless Endurance lets you drop to 1 HP instead of 0. Normally this is SUPER RISKY (at low-mid levels), because the next big-damage attack could kill you outright. Not so while wildshaped. If you're wildshaped and drop to 0 (or below), you just shift back to your normal form, at whatever HP total you had when you first shifted (excess damage carries over). But the shift doesn't happen at all if you use Relentless Endurance. So you can stay in your Wild Shape form for one more round. That's a big deal. Moving on... Defense Style doesn't apply, because you're not wearing armor while Wild Shaped--technically, or otherwise. Dueling doesn't apply because you're not wielding weapons. Similar "doesn't apply" for Great Weapon and Protection. All those styles rely on gear--gear that you don't have while Wild Shaped. Unless you go the cheesy route of a gorilla or something. Personally, I think a better combo is Druid and Warlock. The Great Old One's Telepathy feature solves one of the biggest drawbacks of Wild Shape: not being able to talk. [/QUOTE]
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