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Paladins and Smite Evil
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<blockquote data-quote="Lord Pendragon" data-source="post: 2478422" data-attributes="member: 707"><p>Others have already answered the rules questions...You're talking about an epic level paladin here. If you compare him to other epic level characters, I think you'll find that he's fairly par for the course. Though to be fair, you haven't even touched upon the real power of Smite Evil. It's a +# to damage, instead of +dice, meaning it gets multiplied on a crit or, more importantly, on a lance charge. Give your pally a griffon or dragon mount and Spirited Charge, and watch that +12 damage (at level 12) become +36. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />A paladin would actually be pretty dumb, IMO, to use a smite attack on his third or fourth iterative attack. Even with the cha bonus to his attack roll, he's taking a big chance of wasting a very limited resource (despite what you say, even at 20th-level, 5/day is hardly "more than enough.") Far smarter to spread out the smites over a couple of rounds and spend them on his first and second attacks, so he's relatively guaranteed to get that extra damage.I play a level 12 paladin right now. It's in a high-magic game, and he has the equivalent of an epic-level magic shield. Despite the shield <em>as well as</em> standard magical (not counting the shield) gear, my pally would get <em>wasted</em> by a balor.</p></blockquote><p></p>
[QUOTE="Lord Pendragon, post: 2478422, member: 707"] Others have already answered the rules questions...You're talking about an epic level paladin here. If you compare him to other epic level characters, I think you'll find that he's fairly par for the course. Though to be fair, you haven't even touched upon the real power of Smite Evil. It's a +# to damage, instead of +dice, meaning it gets multiplied on a crit or, more importantly, on a lance charge. Give your pally a griffon or dragon mount and Spirited Charge, and watch that +12 damage (at level 12) become +36. :)A paladin would actually be pretty dumb, IMO, to use a smite attack on his third or fourth iterative attack. Even with the cha bonus to his attack roll, he's taking a big chance of wasting a very limited resource (despite what you say, even at 20th-level, 5/day is hardly "more than enough.") Far smarter to spread out the smites over a couple of rounds and spend them on his first and second attacks, so he's relatively guaranteed to get that extra damage.I play a level 12 paladin right now. It's in a high-magic game, and he has the equivalent of an epic-level magic shield. Despite the shield [i]as well as[/i] standard magical (not counting the shield) gear, my pally would get [i]wasted[/i] by a balor. [/QUOTE]
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Community
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Paladins and Smite Evil
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