First of all... is Smite Evil a standardaction? (probably Not)
2nd.. How many Smite attacks/attempt can one make in a round?
In 3.0 it wasn't really a problem cause of the low number of daily uses... but in 3.5 they've got more than enought.
sure it isn't a problem on the low levels.. but on higher levels Normal Characters have a much Higher chance to meet something Evil... as it mostly involves into good vs evil campaigns...
And should they hit level +20 It jsut all wrong...
Imagine soem level 24 Paladin with his +5 Holy Keen GreatSword udner the Haste Effect...
5 attacks each dealing like 4d6 + 15(amusing a "high" strenght? + 48(2x level cause of greater smiting)
["He wont hit every time"] Well thats the problem... he gets his charisma to Hit (i think)
think of a paladin starting with 16 cha, + 6(for level 4,8,12,16,20,24 ability increase) + 6 (item of Cha + 6) thats like a + 9 bonus to hit on all those 5 attacks... and the extra damage is Fixed.. its not liek the rogues 1 to 6 damage per die... no its one per level (x2 with greater smiting)
A level 10 or 12 paladin will be able to slay a Balor in like 1 turn...
2nd.. How many Smite attacks/attempt can one make in a round?
In 3.0 it wasn't really a problem cause of the low number of daily uses... but in 3.5 they've got more than enought.
sure it isn't a problem on the low levels.. but on higher levels Normal Characters have a much Higher chance to meet something Evil... as it mostly involves into good vs evil campaigns...
And should they hit level +20 It jsut all wrong...
Imagine soem level 24 Paladin with his +5 Holy Keen GreatSword udner the Haste Effect...
5 attacks each dealing like 4d6 + 15(amusing a "high" strenght? + 48(2x level cause of greater smiting)
["He wont hit every time"] Well thats the problem... he gets his charisma to Hit (i think)
think of a paladin starting with 16 cha, + 6(for level 4,8,12,16,20,24 ability increase) + 6 (item of Cha + 6) thats like a + 9 bonus to hit on all those 5 attacks... and the extra damage is Fixed.. its not liek the rogues 1 to 6 damage per die... no its one per level (x2 with greater smiting)
A level 10 or 12 paladin will be able to slay a Balor in like 1 turn...