pukunui
Legend
This!I enjoy the slow release schedule. In 4e I bought very few of the books, but so far with 5e I've bought every book released. It feels like I can keep up as both a DM and a Player.
This!I enjoy the slow release schedule. In 4e I bought very few of the books, but so far with 5e I've bought every book released. It feels like I can keep up as both a DM and a Player.
I was all set to say 'nothing' (because, really, compared to the last 2 editions, 5e gets very little 'hate' at all), but, yes, Concentration, virtually the last arguably-meaningful limitation left on neo-Vancian casters, does deserve the nod. Thanks for pointing that out. Also: Attunement, for me it's a nostalgic-for-RuneQuest mechanic, but I still think it's a good mechanic for 5e, irrespective of that - though it gets very little 'hate,' you do hear people wanting to do away with it, a lone tenuous check on 5e's return to 'just better' magic items, as well.
Every conversation I've seen about CR has been that it's a total mess and, if anything, misleading.But i have found the CR guidelines to be really useful.
I'm currently on the fence about it. I've never liked multi-classing and I love this edition's rules for it because it's so restrictive and requires a lot of thought. BUt on the flip-side, players love to multi-class. It's probably the one thing that I could say almost every player wants to do, and because the multi-classing rules are so well balanced and restrictive, it ends up being a huge trap for those without at least a moderate degree of system mastery. So I have to warn players and disencourage it, simply so that they're not left with a character that falls significantly behind everyone else's.Multiclassing in 5E love how it has been done