Standing once more, Girri likewise pulls the half-elven woman to her feet and begins dragging her through the crowd along a route that parallels that of the departing mage. The young woman following behind whispers confusedly.
"I... I think so. My vision is starting to clear. But... why are we following him? My meeting him can wait..."
Half turning, the eyepatch sporting woman calls out happily to her henchmen.
"Loot what you will, boys!" Both she and the mage pause a moment as the last guard standing by the door is subdued by the thugs before resuming. The thugs hoot and holler with delight as they turn towards the blind patrons around them to begin tearing free rings, bracelets, necklaces and purses. Over by the dais, his vision clearing enough to defend himself, the last bouncer left standing succeeds in dodging the sap blows from the two thugs flanking him. In turn he draws his scimitar, slashes at the already injured thug and disembowels the very surprised robber. The soon-to-be dead man collapses to the ground unceremoniously.
Arriving at the front of the hall, the mage steps forward and gallantly opens and holds the door for the lady at his side. She once more puckers her lips at him and swiftly steps through the portal herself.
Flapping wildly around the room, Old Scratch the imp shrieks angrily at the nearest thug.
"He just killed yer ally! You gonna take that you sodding berk? Ya got a shiv don't ya? Kill the bloody bastard!" The thug, horrified at the sudden gruesome death of his comrade, does as suggested; lowering his sap and leveling his short sword at the bouncer. He parries the bouncer's scimitar and lunges forward, thrusting his blade into the bald man's gut. The injured bouncer drops his blade, clutches at his belly and falls face first to floor.
Throughout the hall, patrons and staff seem to be slowly recovering their sight. A few shriek and cower in fright as the remaining thugs turn on them. Others simply stand, rub their eyes and survey the room; intent on figuring out what has transpired since the pyrotechnic explosion. A few draw knives, swords or other weapons and stand ready to defend themselves from anyone who might rob them.
Moving quickly and purposefully through the crowd, the harrower and the half-elven woman arrive near the front door just as the mage steps through. As she's about to step forward, Girri sees that the eyepatch sporting woman is standing on the other side and is about to shut the door...
[sblock=OOC]
In keeping with your stated goal, I've moved the action along to the middle of the fourth round. I had Girri and the half-elf take a move action on their turns to get near the door and then each ready an action to move through it once the way ahead was clear. The eyepatch sporting woman however has likewise readied an action to close the door once the mage moved through it; essentially the same triggering circumstance. Since they're both acting on the same initiative count, it falls to which of them has the higher initiative bonus to go first; that'd be Girri. Hooray for improved initiative!
So I've paused here to let you decide what you'd like to do. The mage has moved outside and his female accomplice is standing on the other side of the door about to close it in Girri's face. Girri can either stay in the hall or leap through the door. Doing the latter won't provoke an AoO since the woman isn't currently armed. If she does so however she'll be leaving the half-elf behind since her initiative count is lower than the other woman's.
Girri can move up to 30-ft as part of her readied action; please be clear about where exactly she moves to if she does.
[sblock=If Girri chooses the door...]
The woman will then take her readied action and close the door behind Girri. That in turn will trigger the mage's readied action of casting hold portal on the double doors. It will then fall back to Girri to act. So you can go ahead and state your following round's actions as well.[/sblock][/sblock]