We can agree to disagree. You are a company whose job it is to provide a service to its customers, and that is to provide a game that WE want to play. And there wasn't a huge base crying for 2e, we were all content with 1e and it showed.
Honestly, the work wouldn't be that much. You're converting mechanics, you're not writing fluff. Writing the 1e stats to, say a Blood Boar, Precentor, or whatever shouldn't take much resources. Sure, you could turn around and say "Why don't you do it?" but my job is not a game designer. I have a family, and a job (and if it was a game developing job, I'd make a subsidary company whose job is to convert all your 2E products back to 1E, and I guarantee it'd sell good) and other things, because that would be your job to do and to provide for us. The customers.
If video game industries can do this, so can RPG industries. Look at FFXIV. Despite it being the latest MMO for Final Fantasy, their FFXI servers are still up and running and being maintained and even had an expansion of its own a couple years back I believe. Just make a small department whose job is to throw out 1e conversion PDFs to sell and booklets and now you have everyone who left PF because they preferred 1e with their wallets emptied for you.
At least convert the monsters for us. Least you could do to the 1e fanbase that felt utterly betrayed like what WotC did to us with the 3e to 4e switch.