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<blockquote data-quote="Nookie" data-source="post: 5460535" data-attributes="member: 83645"><p>Here are some conversion updates to bring the 3.5 stuff to pathfinder. Just the bare bones changes to the things that need updated.</p><p></p><p>I am just going straight down the list as not to get mixed up. If someone wants to put these in a side bar or something with their origonal critters that would be ok with me.</p><p></p><p><u><strong>Rapper</strong></u></p><p></p><p>hp 22 (4d8+4 )</p><p></p><p>Offense</p><p></p><p>Base Atk +3; CMB 6; CMD 18 ( 22 vs. trip and bullrush See Dwarf Stability racial bonus In Pathfinder core rules.) </p><p></p><p></p><p>Skills 12 Skill points</p><p></p><p>Appraise +3, Escape Artist +5, Accrobatics +5, Profession (miner) +2, Climb + 7, Perception +4, and Stealth +6.</p><p></p><p><u><strong>Feral Slasher</strong></u></p><p></p><p>Base Atk +2; CMB 0; CMD 13 </p><p></p><p>Skills 2 skill points</p><p></p><p>Acrobatics 9, Perception 3</p><p><u><strong></strong></u></p><p><u><strong>Hyenadon</strong></u></p><p></p><p></p><p>Base Atk +3; CMB 10; CMD 23 ( 27 vs. trip) </p><p></p><p></p><p>Skills 5 skill points</p><p></p><p>Perception +7, Stealth +8</p><p></p><p>Skills: Hyenadons enjoy a +4 bonus to stealth checks in tall <u>Grass</u></p><p><u></u></p><p><u><strong>Iron Man</strong></u></p><p></p><p>Base Atk +4; CMB +6; CMD 20 </p><p></p><p>Poison Breath (Su): The Iron Man can Exhail a small cloud into an adjacent square. This gas lingers for one round. anyone in or passing through the suare suffers the Effects of the Below poison.</p><p></p><p>Iron Breath Poison</p><p>Type Poison, Contact: Save dc 12</p><p>Frequency 1/ Round 2 saves ends the effect.</p><p>Effect 1d2 Con damage.</p><p></p><p><u><strong>Colchiln</strong></u></p><p></p><p>hp 30 (4d10+8 )</p><p>Fort +6, Ref +3, Will +2</p><p>Offense</p><p></p><p>Base Atk +4; CMB +8; CMD 17 </p><p></p><p></p><p></p><p>Skills 16 skull points</p><p></p><p>Perception 6, Sense Motive 6, Stealth 8. Climb 10, Survival 6, Intimidate, Swim</p><p></p><p></p><p><u><strong>Alcor</strong></u></p><p></p><p>Base Atk +2; CMB +3; CMD 15 </p><p></p><p>Skills 4</p><p></p><p>Acrobatics +11, Perception +1</p><p></p><p>Balancing Tale: +4 acrobatics checks</p><p></p><p></p><p><u><strong>Demon, Bulezau</strong></u></p><p></p><p>hp 112 (9d10+63) (103 hp)</p><p>Base Atk +9; CMB +17; CMD 26 </p><p></p><p>Skills 45</p><p></p><p>Bluff +6, Knowledge (planes) +4, Perception +8, Sense Motive +7,</p><p>Stealth +6, Intimidate +12, Acrobatics +10, Survival +12, Climb +19</p></blockquote><p></p>
[QUOTE="Nookie, post: 5460535, member: 83645"] Here are some conversion updates to bring the 3.5 stuff to pathfinder. Just the bare bones changes to the things that need updated. I am just going straight down the list as not to get mixed up. If someone wants to put these in a side bar or something with their origonal critters that would be ok with me. [U][B]Rapper[/B][/U] hp 22 (4d8+4 ) Offense Base Atk +3; CMB 6; CMD 18 ( 22 vs. trip and bullrush See Dwarf Stability racial bonus In Pathfinder core rules.) Skills 12 Skill points Appraise +3, Escape Artist +5, Accrobatics +5, Profession (miner) +2, Climb + 7, Perception +4, and Stealth +6. [U][B]Feral Slasher[/B][/U] Base Atk +2; CMB 0; CMD 13 Skills 2 skill points Acrobatics 9, Perception 3 [U][B] Hyenadon[/B][/U] Base Atk +3; CMB 10; CMD 23 ( 27 vs. trip) Skills 5 skill points Perception +7, Stealth +8 Skills: Hyenadons enjoy a +4 bonus to stealth checks in tall [U]Grass [B]Iron Man[/B][/U] Base Atk +4; CMB +6; CMD 20 Poison Breath (Su): The Iron Man can Exhail a small cloud into an adjacent square. This gas lingers for one round. anyone in or passing through the suare suffers the Effects of the Below poison. Iron Breath Poison Type Poison, Contact: Save dc 12 Frequency 1/ Round 2 saves ends the effect. Effect 1d2 Con damage. [U][B]Colchiln[/B][/U] hp 30 (4d10+8 ) Fort +6, Ref +3, Will +2 Offense Base Atk +4; CMB +8; CMD 17 Skills 16 skull points Perception 6, Sense Motive 6, Stealth 8. Climb 10, Survival 6, Intimidate, Swim [U][B]Alcor[/B][/U] Base Atk +2; CMB +3; CMD 15 Skills 4 Acrobatics +11, Perception +1 Balancing Tale: +4 acrobatics checks [U][B]Demon, Bulezau[/B][/U] hp 112 (9d10+63) (103 hp) Base Atk +9; CMB +17; CMD 26 Skills 45 Bluff +6, Knowledge (planes) +4, Perception +8, Sense Motive +7, Stealth +6, Intimidate +12, Acrobatics +10, Survival +12, Climb +19 [/QUOTE]
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