Appleseeth
First Post
I'm currently writing the final chapter of the Heroic Tier of my campaign, which should hopefully eventually go on to the end of Epic (we're playing 4e if you hadn't noticed). Anyway I was considering having an artifact that is in the player's possession demand one of the PCs sacrifice their lives for the greater good. This would occur at the very end of the adventure, and I was looking at is as a bit of a capping point, where the next adventure picks up many months later. Does anyone think this could be a good idea? I know plenty of you will say it's a terrible idea. Could there be a right way of going about this though?
Also when I say sacrifice, I mean it, no Raise Dead for that PC.
Also when I say sacrifice, I mean it, no Raise Dead for that PC.