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<blockquote data-quote="dmnqwk" data-source="post: 6785331" data-attributes="member: 6804204"><p>I think the posts above are excellent at giving you an idea of how to play the curse out correctly.</p><p></p><p>I wouldn't worry about limiting their power or going for balance, because if the PC insists on trying to abuse the situation feel free to let them. Eventually, a were-creature will succumb to their base desires, since the curse will overtake their natural intentions. Start small with the changes but ultimately think of the curse as a ticking time bomb... if the player doesn't seek to control it, or better yet remove it, then eventually I would take the PC off the player's hands and turn it into an NPC.</p><p></p><p>If you ensure the transition is not "sudden" and the warning signs are there (control small things about the player's actions, then control the PC during full moons, then move on to actively usurping the player for a time reminding them that the curse is gradually taking over). If they don't get that they will lose the character from your actions, it might cause a problem but I am sure if you set a time limit (I'd suggest by level 6, if the curse is gained before level 4, or if gained at level 5 give it an in-game time frame).</p></blockquote><p></p>
[QUOTE="dmnqwk, post: 6785331, member: 6804204"] I think the posts above are excellent at giving you an idea of how to play the curse out correctly. I wouldn't worry about limiting their power or going for balance, because if the PC insists on trying to abuse the situation feel free to let them. Eventually, a were-creature will succumb to their base desires, since the curse will overtake their natural intentions. Start small with the changes but ultimately think of the curse as a ticking time bomb... if the player doesn't seek to control it, or better yet remove it, then eventually I would take the PC off the player's hands and turn it into an NPC. If you ensure the transition is not "sudden" and the warning signs are there (control small things about the player's actions, then control the PC during full moons, then move on to actively usurping the player for a time reminding them that the curse is gradually taking over). If they don't get that they will lose the character from your actions, it might cause a problem but I am sure if you set a time limit (I'd suggest by level 6, if the curse is gained before level 4, or if gained at level 5 give it an in-game time frame). [/QUOTE]
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