I've never had PCs map a dungeon via my descriptions. It's never worked.
If I wanna show them what the area looks like, I'll draw a top-down view of the room and hold it up to the players. I'll continue adding to this "players' map" as the PCs go along. As a result, it's not likely the PCs will ever make a mapping error -- because their GM's drawing the map!
So, how do other people handle mapping in their games? I find the: "You enter a room 20 feet long by 30 feet wide" too dry for my game. Not to mention the fact that sometimes a map will be too difficult to describe in this way.
Anyway, I'd love to hear what other people do.
Thanks.
If I wanna show them what the area looks like, I'll draw a top-down view of the room and hold it up to the players. I'll continue adding to this "players' map" as the PCs go along. As a result, it's not likely the PCs will ever make a mapping error -- because their GM's drawing the map!
So, how do other people handle mapping in their games? I find the: "You enter a room 20 feet long by 30 feet wide" too dry for my game. Not to mention the fact that sometimes a map will be too difficult to describe in this way.
Anyway, I'd love to hear what other people do.
Thanks.