haiiro
First Post
I'm tossing around the idea of starting a game where the PCs all have one level in an NPC class of their choice.
The players would need to have an idea of what PC class they wanted to wind up in, and they would begin advancing in adventuring classes during the first adventure. The circumstances of the first adventure would start them on the "adventurer's path," of course. (I'm not too worried about tweaking CRs and so forth to account for the extra level.)
What do you think? Have you tried this in your campaign? Are there obvious balance issues between the NPC classes that I'm missing? Is this a really dumb idea?
The players would need to have an idea of what PC class they wanted to wind up in, and they would begin advancing in adventuring classes during the first adventure. The circumstances of the first adventure would start them on the "adventurer's path," of course. (I'm not too worried about tweaking CRs and so forth to account for the extra level.)
What do you think? Have you tried this in your campaign? Are there obvious balance issues between the NPC classes that I'm missing? Is this a really dumb idea?