View attachment 69077So I've come to a point where I feel that I can post this material up with a bit of pride. So far it's in Two files:
Pearl of Dark Flow Core - the very basics, races, and world guide
Technology Pillar - the expansion to the one of the stated pillars of awesome, and has all the really crazy Sci-fi elements
So you still need the PHB and DMG to make everything work more or less.
Design Philosophy:
A few of the races and the items are more than above average in terms of numbers - I'm okay with that. I feel that this a rough and tumble world where fights go very very fast and Characters will take on lethal damage a lot. I also like to use Massive Damage rules, Lingering Injuries, and a few other interesting tidbits from the DMG. I also understand this may not be everyone's cup of tea either - I contemplate if it would have been better to just have learned Shadowrun or some other similar Sci-fi RPG.
Anyway, please tell me what you think, glaring errors, or what have you.
Note: I've posted stuff about my setting before, it's been sparse and this is wholly revised.
Edit: I've edited some things from responses I've gotten:
1) Spell Caps are more expensive
2) Warlock Aether Pact and Pact of the Gun, and Eldritch Bullet Invocation revised
3) Specialist revised
4) Various formatting issues fixed
5) Updated table of contents for Technology Pillar
Pearl of Dark Flow Core - the very basics, races, and world guide
Technology Pillar - the expansion to the one of the stated pillars of awesome, and has all the really crazy Sci-fi elements
So you still need the PHB and DMG to make everything work more or less.
Design Philosophy:
A few of the races and the items are more than above average in terms of numbers - I'm okay with that. I feel that this a rough and tumble world where fights go very very fast and Characters will take on lethal damage a lot. I also like to use Massive Damage rules, Lingering Injuries, and a few other interesting tidbits from the DMG. I also understand this may not be everyone's cup of tea either - I contemplate if it would have been better to just have learned Shadowrun or some other similar Sci-fi RPG.
Anyway, please tell me what you think, glaring errors, or what have you.
Note: I've posted stuff about my setting before, it's been sparse and this is wholly revised.
Edit: I've edited some things from responses I've gotten:
1) Spell Caps are more expensive
2) Warlock Aether Pact and Pact of the Gun, and Eldritch Bullet Invocation revised
3) Specialist revised
4) Various formatting issues fixed
5) Updated table of contents for Technology Pillar
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