Oryan77
Adventurer
In Pathfinder, the Rogue Trapfinding ability allows the Rogue to add half his level to (Perception) checks to locate traps & Disable Device.
In Pathfinder, the Ranger Track ability allows the Ranger to add half his level to Survival checks made to follow tracks.
What are the implications of using that rule in 3.5 for a Rogue and Ranger? Are DCs for traps higher in PF than in 3.5? Would a character in 3.5 never fail the check if he put points in those skills and got to add half his level as a bonus?
I'm just wondering why PF added that rule to those abilities.
In Pathfinder, the Ranger Track ability allows the Ranger to add half his level to Survival checks made to follow tracks.
What are the implications of using that rule in 3.5 for a Rogue and Ranger? Are DCs for traps higher in PF than in 3.5? Would a character in 3.5 never fail the check if he put points in those skills and got to add half his level as a bonus?
I'm just wondering why PF added that rule to those abilities.