If the player of the Fighter was new and did his best to be easy on the guards, I think you should be easy on him on this. Add to this fact that he actually surrendered and saved the life of a guardsman. That guardsman can think the Fighter for his life, a circumstance that it wouldnt be up the walls if you used to save him. The alternative to the Fighter would be to betray his friends by turning them into justice, and considering his CN alignment, that would be very unlikely.
On death penalties for the involved: In most Western communities the PCs would get life time for this, with the banning of the death penalty and all.
But considering that this is a frontier community where the law cant afford silk gloves, the barbarian will probably be tortured and hanged for this.
The priest will probably be killed, by Boccob will probably not take actions while the alignment of the god is TN, and the god is described as "the uncaring".
On death penalties for the involved: In most Western communities the PCs would get life time for this, with the banning of the death penalty and all.
But considering that this is a frontier community where the law cant afford silk gloves, the barbarian will probably be tortured and hanged for this.
The priest will probably be killed, by Boccob will probably not take actions while the alignment of the god is TN, and the god is described as "the uncaring".