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Community
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Playtest 6: Spells
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<blockquote data-quote="Kobold Stew" data-source="post: 9058222" data-attributes="member: 23484"><p>Thoughts on Spell changes:</p><ul> <li data-xf-list-type="ul">removing class-specific spells is solid, and really helps classes like the Paladin (half-caster) not be out-shone by full casters. Certainly it <em>feels</em> like my concerns were heard (which means of course they were widely voiced). Most of the smites, hex, hunter's Mark, Find Steed, Vicious Mockery. A good change.</li> <li data-xf-list-type="ul">Mind Sliver is being mainstreamed. This is a striking choice: it's a very powerful cantrip, and it has a psionic flavour that was otherwise avoided in 2014. It's important because spells like Green Flame Blade and Booming Blade were Not mainstreamed in this way. yes, they are still available, but there is a prestige associated with being in the PHB. (Thunderclap and Frostbite also mainstreamed this way. It's not just one.).</li> <li data-xf-list-type="ul">Do we really need a separate column saying no or yes for Ritual? I would just put an R and be done with it. Save words, and it would be easier to read.</li> <li data-xf-list-type="ul">Changing schools. I'm generally okay with the school changes they've made. Healing spells now being Abjuration is fine. Raise Dead, Reincarnate, and Resurrection as Necromancy is correct, in my view.</li> <li data-xf-list-type="ul">Hunter's Mark has concentration, which is a problem, but I think is there to prevent doubling Hex and Hunter's Mark with multiclassing. I don't see a way to have two distinct spells and not have them double up otherwise, even if it limits concentration for other spells, as noted. One fix would be just to make the same spell availabel to both classes. Loses flavour, but fixes the best "problem situation" for shenanigans.</li> <li data-xf-list-type="ul">I really like where Find Steed is at.</li> <li data-xf-list-type="ul">I am really sorry that Lore Bards can't poach class-specific spells. I expect some resistance to that in feedback, but I suspect there' not enough granularity in the surveys for that message to get across.</li> </ul></blockquote><p></p>
[QUOTE="Kobold Stew, post: 9058222, member: 23484"] Thoughts on Spell changes: [LIST] [*]removing class-specific spells is solid, and really helps classes like the Paladin (half-caster) not be out-shone by full casters. Certainly it [I]feels[/I] like my concerns were heard (which means of course they were widely voiced). Most of the smites, hex, hunter's Mark, Find Steed, Vicious Mockery. A good change. [*]Mind Sliver is being mainstreamed. This is a striking choice: it's a very powerful cantrip, and it has a psionic flavour that was otherwise avoided in 2014. It's important because spells like Green Flame Blade and Booming Blade were Not mainstreamed in this way. yes, they are still available, but there is a prestige associated with being in the PHB. (Thunderclap and Frostbite also mainstreamed this way. It's not just one.). [*]Do we really need a separate column saying no or yes for Ritual? I would just put an R and be done with it. Save words, and it would be easier to read. [*]Changing schools. I'm generally okay with the school changes they've made. Healing spells now being Abjuration is fine. Raise Dead, Reincarnate, and Resurrection as Necromancy is correct, in my view. [*]Hunter's Mark has concentration, which is a problem, but I think is there to prevent doubling Hex and Hunter's Mark with multiclassing. I don't see a way to have two distinct spells and not have them double up otherwise, even if it limits concentration for other spells, as noted. One fix would be just to make the same spell availabel to both classes. Loses flavour, but fixes the best "problem situation" for shenanigans. [*]I really like where Find Steed is at. [*]I am really sorry that Lore Bards can't poach class-specific spells. I expect some resistance to that in feedback, but I suspect there' not enough granularity in the surveys for that message to get across. [/LIST] [/QUOTE]
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Playtest 6: Spells
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