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Playtest 6: Spells
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<blockquote data-quote="Yaarel" data-source="post: 9066827" data-attributes="member: 58172"><p>The Wildspace is the Astral Plane.</p><p></p><p>The Astral Plane includes the Astral Sea and the Wildspaces and the Dominions.</p><p></p><p></p><p>Per the Spelljammer Guide: "The Wildspace is where the Astral Plane overlaps the Material Plane."</p><p></p><p>It is the part of the Astral Plane that entangles matter. This region of the Astral Plane coheres closely with matter, even to point that Astral creatures can age there. It is like an augmented reality over the Material reality.</p><p></p><p>In Wildspace, one can visit the surface of the planet, and hang out astrally in a pub. The Astral one can see the patrons in the Material Plane, but they cant see the one in the Astral Plane. They pass thru each other. Likewise there are flying whales and all manner of Astral creatures, that coexist like virtual reality augments overlaying matter − that from the point of view of the Material Plane are unobservable.</p><p></p><p>To shift into Wildspace to interact these Astral creatures is a planeshifting.</p><p></p><p>The Wildspace is "in" the Material Plane, analogous to how the Border Ether is "in" the Material Plane.</p><p></p><p></p><p></p><p>Ok. I was wondering if you meant something like this extra-dimensional axis. An Ethereal creature has an (instictive?) ability to shift back-and-forth between Border and Deep.</p><p></p><p>To some degree, this happens naturally. For example, when traveling in the Feywild from one locale to an other locale, the distance to there differs from the distance the back. The distortion of the reference points in the Material Plane fluctuates.</p><p></p><p>Can you think of a specific example where characters (or even a monster) shifts from Deep to Border or viceversa?</p><p></p><p>In the DMs Guide: "To reach the Deep Ethereal, one needs a <em>Plane Shift</em> spell or arrive by means of a <em>Gate</em> spell or magical portal." To shift back-and-forth between Border and Deep explicitly is planeshifting between different planes of existence.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9066827, member: 58172"] The Wildspace is the Astral Plane. The Astral Plane includes the Astral Sea and the Wildspaces and the Dominions. Per the Spelljammer Guide: "The Wildspace is where the Astral Plane overlaps the Material Plane." It is the part of the Astral Plane that entangles matter. This region of the Astral Plane coheres closely with matter, even to point that Astral creatures can age there. It is like an augmented reality over the Material reality. In Wildspace, one can visit the surface of the planet, and hang out astrally in a pub. The Astral one can see the patrons in the Material Plane, but they cant see the one in the Astral Plane. They pass thru each other. Likewise there are flying whales and all manner of Astral creatures, that coexist like virtual reality augments overlaying matter − that from the point of view of the Material Plane are unobservable. To shift into Wildspace to interact these Astral creatures is a planeshifting. The Wildspace is "in" the Material Plane, analogous to how the Border Ether is "in" the Material Plane. Ok. I was wondering if you meant something like this extra-dimensional axis. An Ethereal creature has an (instictive?) ability to shift back-and-forth between Border and Deep. To some degree, this happens naturally. For example, when traveling in the Feywild from one locale to an other locale, the distance to there differs from the distance the back. The distortion of the reference points in the Material Plane fluctuates. Can you think of a specific example where characters (or even a monster) shifts from Deep to Border or viceversa? In the DMs Guide: "To reach the Deep Ethereal, one needs a [I]Plane Shift[/I] spell or arrive by means of a [I]Gate[/I] spell or magical portal." To shift back-and-forth between Border and Deep explicitly is planeshifting between different planes of existence. [/QUOTE]
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