Bill Zebub
“It’s probably Matt Mercer’s fault.”
Somebody should really write in to the Ethicist column at the New York Times and get their opinion about raising the dead.
It would be absolutely hilarious were someone to actually do that as a lark.Somebody should really write in to the Ethicist column at the New York Times and get their opinion about raising the dead.
Too bad we just missed getting it published on Halloween.Somebody should really write in to the Ethicist column at the New York Times and get their opinion about raising the dead.
Martial mind control!I dragged you into this?
OK then. If you think I have that power over you (whichever "you" I am talking to) when I don't, then I guess I will use that power to drag you right back out of this. Adios!
I also think its an interesting thought experiment even in today's world in which most of systems of justice consider murder the "highest crime".If Murder was the absolute worst thing that could happen to someone, we could not have a conception of "A Fate worse than Death" and that's a whole trope-page by itself.
Political corruption is worse than a single murder IMHO.I also think its an interesting thought experiment even in today's world in which most of systems of justice consider murder the "highest crime".
However, with the power of misinformation today, it is quite possible to spread a falsehood so impactful that it makes the death of a single individual look downright quaint. At what point does a lie become worse than murder?.... its a modern legal introspective.
Consent is not valid if obtained through force, threat of force, fraud, ignorance, or from an altered state of mind (such as the aforementioned drugs). IE consent is voluntary and informed. A character who is using friends or charm person is committing an act of violence by impacting the target's ability to make decisions through magic regardless of the mechanics to resolve when applying persuasion checks. Persuasion on it's own is the ability of character to make a convincing case. Persuasion on a charmed target has also altered that target's attitude which changes to what that target might agree to do.
A character doesn't need magic for this to be true. Intimidation and deception are also forms of violence.
This does not mean enchantment is necessarily wrong either. Spells like sleep or calm emotions are also a form of violence and are used to avoid more severe forms of violence, as are other enchantment spells. Using enchantments to avoid escalated violence is not a bad thing. We should be asking ourselves what the intent is behind using that magic on those targets and the how and who benefits from the results. There's a big difference between using enchantment magic to exploit innocent people and humanely dealing with bullies.
Enchantments are a strong tool for removing the autonomy of those targets but that doesn't mean the same principles do not apply to other spells. We would still ask who benefits and how when we look at the intent when we examine those scenarios.
The example given for zombies and skeletons helping the economy that was given earlier is an interesting topic. When a character animates a corpse and creates a zombie or skeleton that character no longer sees the target as it once was. For example, animating a human corpse has dehumanized the human that corpse was previously, and typically vilified it as a monster. The way those zombies and skeletons help that economy is through adding unpaid labor and doing that has essentially inserted the prison industrial complex into the game; possibly worse depending on the intent and context behind implementing a system like that. It might look good from a certain perspective but the concept itself seems rooted in colonialism. Rather than get into a discussion here I would encourage reading theory on that topic.
Every spell cast on a target is either to help or is a form a violence. Those forms of violence can be less harmful or more harmful. Why the character chose that spell and the impact is what we should really examine in a discussion like this.
I have no idea what you are even trying to imply here, though. From one perspective, you have essentially stated that making machines is colonial and involves the prison industrial complex. I do not think that it would be a stretch to say that no one would consider a a remote controlled lawn mower as having any connections to colonialism or prison.
I think the crux of your position is the concept of dehumanization and the conception that making an undead is turning a corpse into an object. But, to that, I would respond that corpses are already typically closer to objects than to people. They can still be defiled and it can still be horrific to treat them poorly, but that is the case with important objects already, such as precious books or religious items. I would also point out that the use of corpses and body parts is not unknown to human societies. Saint's bones are often used as objects of worship. Mummies were once ground up by European artists to make paint. There are plenty of examples. Now, some of those are distasteful and seen as wrong, but a larger context can be applied. Wearing jewelry made of body parts would sound wrong, but many people wear lockets with locks of hair in them, from people they care about. The culture decides a lot about how these things are seen and treated.