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Plot Hooks for adventures in Elsir Vale

RealMarkP

First Post
My PCs just hit level 2 and I'm running a campaign based in Elsir Vale with a lead up to the Red Hand of Doom at level 5. During their first level, they have become established in the town of Brindol by taking over an old tavern and making it their own. I'm thinking that as they get settled in, they could find things that could be used as plot hooks. One item, which just came to mind, could be a very old journal left behind by a patron many years back. It could detail some plot hook; such as the scholar's notes on where a lost ancient city is or something of the sort.

What kind of plot hooks could you guys come up with for such a setting/place. Bonus points for plot hooks or adventures that deal with the Tavern itself (ie. city/politics/intrigue adventures).

Thanks in advance.

EDIT: I should mention that the party is mildly evil.
 
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