pogre
Legend
Introduction
Pogre’s campaign – To Save a Soul
One of the attractions that brought me to EN World was my friend Ben Durbin mentioning his fine story hour about his character Wulf Ratbane. I read the story from start to finish and really was impressed with his efforts (still am). I moved on to Pirate Cat’s story effort and quickly realized why it was the top story hour around here. There are a lot of other great story hours here and I at least scan all of the D&D versions.
When I made the decision to write my own story hour I wanted to make sure I could offer two things:
1. Quality and
2. Something different than any other current story hour.
Naturally, the judges of the story hour’s quality are the readers, but I will offer a couple of things that are different:
1. Pictures of Miniatures and scenery. I use tons of miniatures and scenery in our game. I have taken pictures of our game in progress and will post them right along with the episodes. The pictures I post here will actually be thumbnails. I will include links to the larger picture that are stored on my server. I will do my utmost to be kind to those with dial-ups.
Taking pictures of the miniatures and scenery is a skill/art that I am improving at, but some of the early pics may be a bit frustrating for lack of detail. Hang with me, they do and will improve.
2. Graphically described kill shots. I really enjoy writing descriptions of combat and slaying blows. The campaign is full of combat and lots of mayhem. I realize it is not everyone’s cup of tea, but one of my group’s favorite parts of D&D is the challenging combats. Naturally, I will have to keep my descriptions within the bounds of Eric’s Grandmother’s values.
I hope you take away a number of things from the story hour, especially enjoyment! Not all of the miniatures are painted to a show quality as many of them are over 15 years old. However, you will see many pieces that are very well painted.
The scenery is a mix of hand built stuff, master maze, and Hirst Arts blocks. If you want to know how something was done, feel free to jump in! I hope the scenes inspire readers to do something bigger or better with their modeling and miniatures.
This is an on-going campaign, I am anxious to hear any suggestions you have as well. Keep in mind the story hour will run about a session behind the current play session. “You should do this next time” suggestions will not help me. Finally, if you can steal a plot hook or encounter or two that’s great too, I know that’s why I read story hours.
- pogre
Pogre’s campaign – To Save a Soul
One of the attractions that brought me to EN World was my friend Ben Durbin mentioning his fine story hour about his character Wulf Ratbane. I read the story from start to finish and really was impressed with his efforts (still am). I moved on to Pirate Cat’s story effort and quickly realized why it was the top story hour around here. There are a lot of other great story hours here and I at least scan all of the D&D versions.
When I made the decision to write my own story hour I wanted to make sure I could offer two things:
1. Quality and
2. Something different than any other current story hour.
Naturally, the judges of the story hour’s quality are the readers, but I will offer a couple of things that are different:
1. Pictures of Miniatures and scenery. I use tons of miniatures and scenery in our game. I have taken pictures of our game in progress and will post them right along with the episodes. The pictures I post here will actually be thumbnails. I will include links to the larger picture that are stored on my server. I will do my utmost to be kind to those with dial-ups.
Taking pictures of the miniatures and scenery is a skill/art that I am improving at, but some of the early pics may be a bit frustrating for lack of detail. Hang with me, they do and will improve.
2. Graphically described kill shots. I really enjoy writing descriptions of combat and slaying blows. The campaign is full of combat and lots of mayhem. I realize it is not everyone’s cup of tea, but one of my group’s favorite parts of D&D is the challenging combats. Naturally, I will have to keep my descriptions within the bounds of Eric’s Grandmother’s values.
I hope you take away a number of things from the story hour, especially enjoyment! Not all of the miniatures are painted to a show quality as many of them are over 15 years old. However, you will see many pieces that are very well painted.
The scenery is a mix of hand built stuff, master maze, and Hirst Arts blocks. If you want to know how something was done, feel free to jump in! I hope the scenes inspire readers to do something bigger or better with their modeling and miniatures.
This is an on-going campaign, I am anxious to hear any suggestions you have as well. Keep in mind the story hour will run about a session behind the current play session. “You should do this next time” suggestions will not help me. Finally, if you can steal a plot hook or encounter or two that’s great too, I know that’s why I read story hours.
- pogre
Last edited: