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Polearm master for Adventurer's League - lvl3-4
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<blockquote data-quote="Dastion" data-source="post: 6596044" data-attributes="member: 6778148"><p>The Archer bit is saying that if reach always applied then you wouldn't be able to mess up any Archers/Eldritcj blasters because they could step from 5ft to 10ft without provoking and no longer have disadvantage.</p><p></p><p>Natural reach works as you say it does, so big creatures have a bigger area for you to maneuver around them - which makes sense. However the reach property states it only works when you attack with it. Opportunity attacks occur when it's not your turn so you're not actively attacking. it doesn't say the 'attack action' specifically because there are other ways to attack. The bonus action from Polearm master being a relevant one, or hasted action, or the action to command a ranger pet to attack (which grants you an attack as well if you have extra attack).</p><p></p><p>Mike Mearls and Jeremy Crawford have given conflicting answers on this - I suspect there will be official errata that clarifies it. But by the raw and the fact that it worked the same way in 4e (reach weapons didn't extend your reach for OAs at least) that's the way our store plays it.</p><p></p><p>However, one happy medium you could argue is that by the rules an OA occurs just before the triggering action. So it occurs as an enemy attempts to enter your reach placing them still at 10 feet - which the reach property of your weapon allows you to reach. This means that it technically doesn't work with staves - but when I asked Jeremy about this specific issue he said that the feat is specific and overrides the normal rules so the OA doesn't occur until they are actually within your reach. But I could see an argument that it works as normal for reach weapons and you can wait until their within reach for quarterstaves because the feat says it works for them.</p></blockquote><p></p>
[QUOTE="Dastion, post: 6596044, member: 6778148"] The Archer bit is saying that if reach always applied then you wouldn't be able to mess up any Archers/Eldritcj blasters because they could step from 5ft to 10ft without provoking and no longer have disadvantage. Natural reach works as you say it does, so big creatures have a bigger area for you to maneuver around them - which makes sense. However the reach property states it only works when you attack with it. Opportunity attacks occur when it's not your turn so you're not actively attacking. it doesn't say the 'attack action' specifically because there are other ways to attack. The bonus action from Polearm master being a relevant one, or hasted action, or the action to command a ranger pet to attack (which grants you an attack as well if you have extra attack). Mike Mearls and Jeremy Crawford have given conflicting answers on this - I suspect there will be official errata that clarifies it. But by the raw and the fact that it worked the same way in 4e (reach weapons didn't extend your reach for OAs at least) that's the way our store plays it. However, one happy medium you could argue is that by the rules an OA occurs just before the triggering action. So it occurs as an enemy attempts to enter your reach placing them still at 10 feet - which the reach property of your weapon allows you to reach. This means that it technically doesn't work with staves - but when I asked Jeremy about this specific issue he said that the feat is specific and overrides the normal rules so the OA doesn't occur until they are actually within your reach. But I could see an argument that it works as normal for reach weapons and you can wait until their within reach for quarterstaves because the feat says it works for them. [/QUOTE]
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