Justin D. Jacobson
First Post
I was considering what books to roll out for a product line I'm developing, and I got to thinking.... You will hear many publishers warn against doing GM-only books, notably adventure modules. The thinking goes that you are limiting in advance your potential market. However, in my group, other than the core books, we rarely purchase multiple copies of any books. If one player gets a cool PC-oriented book, the others won't run out and buy it but, rather, look through it before or after the session or borrow it until the next one.
What's your multiple-book situation?
What's your multiple-book situation?