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General Tabletop Discussion
*Dungeons & Dragons
Porting feats, prestige classes into C&C
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 5159636" data-attributes="member: 11760"><p>I might be converting my Midwood campaign to C&C for the sequel. I expect that about half of the crew will be fine, or even more than fine, converting characters over to C&C classes from 3.5 (some of the multiclassing choices will be a lot more supported under the new/old system, for instance), but at least two players really love all the 3.5 prestige classes and tweaking their characters (despite the fact that we level slowly in a pbp game and it's mostly been theoretical to date).</p><p></p><p>So if we go with C&C, I'd like to make sure that the stuff they love about the prestige classes, feats and even unsupported classes stays with their characters to a certain extent.</p><p></p><p>For instance, I'm thinking of making the warlock's eldritch blast (a highly unoptimized abjurer is now picking up levels of warlock as a sign his character is mutating into something else) into, effectively, a magic item that he can't take off and -- to provide a little balance instead of just a weapon he can't have taken away from him -- it takes up both of his ring slots, preventing him from ever gaining the benefit of any magical ring.</p><p></p><p>I'm similarly trying to boil down the benefits of other feats and prestige classes, and either swapping them for C&C class benefits, or making them magic item replacements for the characters.</p><p></p><p>Does anyone have experience doing something similar with C&C in the past?</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 5159636, member: 11760"] I might be converting my Midwood campaign to C&C for the sequel. I expect that about half of the crew will be fine, or even more than fine, converting characters over to C&C classes from 3.5 (some of the multiclassing choices will be a lot more supported under the new/old system, for instance), but at least two players really love all the 3.5 prestige classes and tweaking their characters (despite the fact that we level slowly in a pbp game and it's mostly been theoretical to date). So if we go with C&C, I'd like to make sure that the stuff they love about the prestige classes, feats and even unsupported classes stays with their characters to a certain extent. For instance, I'm thinking of making the warlock's eldritch blast (a highly unoptimized abjurer is now picking up levels of warlock as a sign his character is mutating into something else) into, effectively, a magic item that he can't take off and -- to provide a little balance instead of just a weapon he can't have taken away from him -- it takes up both of his ring slots, preventing him from ever gaining the benefit of any magical ring. I'm similarly trying to boil down the benefits of other feats and prestige classes, and either swapping them for C&C class benefits, or making them magic item replacements for the characters. Does anyone have experience doing something similar with C&C in the past? [/QUOTE]
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