Well, I've been putting a LOt of thought into this; one of the (IMO) coolest PrCs in tome and Blood is the Alienist; it's chock full of potential style, and for a creature-summoning caster, not too shabby in terms of sheer "throw weight", either.
Unfortunately, once you hit Epic levels, even Summon Monster IX starts to look underpowered; most creatures on that list just can't keep up, even with the pre-epic pseudonatural template.
OTOH, just giving the Epic Pseudonatural template, all at once, would be a phenomenal jump in power. Too much power, in fact. The solution seems clear, then: spread those benefits out, so that the Epic Alienist slowly eases into that enhanced power.
At the same time, the Alienist is fun because of his slow slide away from humanity; so, having been inspired already by the Epic Insights article on Transformational Prestige Classes, I decided "wouldn't it be grand, if the Alienist himself slowly became pseudonatural ... ? Even epicly pseudonatural?
Hence, the quote below. It took me 50 levels to feel comfortable with the speed of progression, and I think it MIGHT still be a bit fast. Considering the best things the Epic Alienist is likely to summon are still only SuMonIX critters, though, I'm not sure that faint feeling of "too fast" is accurate.
Still, this class gets a lot of goodies in somewhat short order, so a VERY slow bonus feat rate seemed best; I pegged it at 1/6 levels, starting at Epic Alienist 16. Slower, in fact, than ANY Epic Progression I've seen from official sources.
So, what do people here think? Any suggestions, further feedback, or the like? Recommended feats to put on the class' Epic Bonus Feats list?
I'll also be trying to come up with some feats, metamagics heavily among them, of both pre-Epic and Epic levels, that would be of especial use to summoners (Augment Summoning was a good start, but ... they stopped. 8).
Possibly even a few dealing directly with pseudonatural summoned creatures (both to make the creatures better, and, to better fight them).
Ideas along those lines would definitely be welcome.
Unfortunately, once you hit Epic levels, even Summon Monster IX starts to look underpowered; most creatures on that list just can't keep up, even with the pre-epic pseudonatural template.
OTOH, just giving the Epic Pseudonatural template, all at once, would be a phenomenal jump in power. Too much power, in fact. The solution seems clear, then: spread those benefits out, so that the Epic Alienist slowly eases into that enhanced power.
At the same time, the Alienist is fun because of his slow slide away from humanity; so, having been inspired already by the Epic Insights article on Transformational Prestige Classes, I decided "wouldn't it be grand, if the Alienist himself slowly became pseudonatural ... ? Even epicly pseudonatural?
Hence, the quote below. It took me 50 levels to feel comfortable with the speed of progression, and I think it MIGHT still be a bit fast. Considering the best things the Epic Alienist is likely to summon are still only SuMonIX critters, though, I'm not sure that faint feeling of "too fast" is accurate.
Still, this class gets a lot of goodies in somewhat short order, so a VERY slow bonus feat rate seemed best; I pegged it at 1/6 levels, starting at Epic Alienist 16. Slower, in fact, than ANY Epic Progression I've seen from official sources.
So, what do people here think? Any suggestions, further feedback, or the like? Recommended feats to put on the class' Epic Bonus Feats list?
I'll also be trying to come up with some feats, metamagics heavily among them, of both pre-Epic and Epic levels, that would be of especial use to summoners (Augment Summoning was a good start, but ... they stopped. 8).
Possibly even a few dealing directly with pseudonatural summoned creatures (both to make the creatures better, and, to better fight them).
Ideas along those lines would definitely be welcome.
Transformation (Ex): The Epic Alienist slowly transforms, himself, intoa truly Pseudonatural being, taking on the listed aspect of the Pre-Epic or Epic pseudonatural template. Any HD-dependant abilities are based solely on class levels in Epic Alienist, where applicable.
Improved Summon Alien (Su): the Epic Alienist gains the ability to grant the listed portion of the Epic Pseudonatural Template to any creatures he summons via the summon alien ability; all ability gains are cumulative, so a 13th level Epic Alienist grants both the Damage Resistance and Energy Resistances to summoned creatures.
The maximum benefit granted is based on either the creature's actual HD, or a number of HD equal to half the Epic Alienist's class levels, whichever is lower. (for example, an Epic Alienist 12 casting Summon Monster IX and summoning a 20 HD creature, grants Damage Resistance from the Epic Pseudonatural template based on a 6HD creature, not a 20HD creature.)
EPIC ALIENIST PROGRESSION
LVL ABILITY
11 Improved Summon Alien (Damage Resistance, Maximum Hitpoints)
12 Transformation (Pre-Epic Resistances)
13 Improved Summon Alien (Energy Resistance)
14 Transformation (Pre-Epic Damage Reduction)
15 Improved Summon Alien (Natural Armor +10)
16 Bonus Feat, Transformation (Pre-Epic Spell Resistance)
17 Improved Summon Alien (Improved Grab, Doubled Speed)
18 Transformation (Pre-Epic Special Attacks)
19 Improved Summon Alien (Rotting Cosntriction (half damage), Insight +5)
20 Transformation (Pre-Epic Alternate Form)
21 Improved Summon Alien (Half Attributes, Natural Armor +20)
22 Transformation (Epic Damage Resistance)
23 Improved Summon Alien (Extra tentacle rakes, Insight +10)
24 Bonus Feat, Transformation (Maximum Hitpoints)
25 Improved Summon Alien (Spell Resistance (HDx3), Natural Armor +30)
26 Transformation (Epic Energy Resistance)
27 Improved Summon Alien (Spell-like abilities, Rotting Constriction
(full damage))
28 Transformation (+10 Spell Resistance)
29 Improved Summon Alien (Full Template)
30 Bonus Feat, Transformation (Improved Grab, Doubled Speed)
31 -
32 Transformation (Natural Armor +10)
33 -
34 Transformation (Rotting Cosntriction (half damage), Insight +5)
35 -
36 Bonus Feat, Transformation (Natural Armor +20)
37 -
38 Transformation (Extra tentacle rakes, Insight +10)
39 -
40 Transformation (Natural Armor +30, Insight +15)
41 -
42 Bonus Feat, Transformation (Spell-like abilities, Rotting Constriction
(full damage))
43 -
44 -
45 -
46 -
47 -
48 Bonus Feat
49 -
50 Perfect Transformation (gain entire Epic Pseudonatural Template)