Strahd
First Post
I will fully admit that some of this is my fault, but recently I have been haveing problems with players and power gameing. I have been playing the game for aboot 7 years and have recently tried to get the players into a more story oriented style of play. Some of the players like the idea but most of them seem to think that if they do not have a +57 everything slaying longsword, that the game could not posibaly be fun. Don't get me wrong I like a good fight as much as the next guy but I would also like to try the rest of the game. What I am getting at is this, if anyone has any suggestions on how to get my players more interested in a bit of story and not how many goblins they can kill in a minute please help me out.
Thank you in advance
Thank you in advance