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<blockquote data-quote="B4cchus" data-source="post: 3801568" data-attributes="member: 35026"><p>First off i really like this PrC as a 10 level PrC instead of 5.</p><p></p><p>Second, you have seem to compact most of the 10-level writeup into a 5 level writeup, therefore compacting some of the orional abilities into 5 levels.</p><p></p><p>Again, i'd like to encourage you to 'start from scratch' instead of writing the PrC as a shadow of the Prc puclished in complete warrior.</p><p>Imagine what kind of cool stuff you see a drunken master pull off in those kung-fu classics and pour them into class featues, spread out over 10 levels.</p><p></p><p>Things that strike me as classic are:</p><p>-Elusive dodging due being drunk</p><p>-attacking from strange angles</p><p>-attacking with unusual objects (more due the fact that jackie chan starred in drinken fist.. but still)</p><p>-spewing liquir, blinding foes</p><p>-ignoring pain from blows due being drunk</p><p>-fueling some kind of fighting frenzy while drinking throughout a fight.</p><p>-collapsing after a big fight due exhaustion and drinking a lot.</p><p></p><p>Before translating that into class features consider that:</p><p>- this is a monk focussed PrC, so include some monk ability(s) in the prereqs and maybe improve existing monk abilites (at least ac bonus, maybe also unarmed strike, flurry, etc).</p><p></p><p>Some examples of the above features, poured into vlass abilities could be:</p><p>- mobility as a bonus feat (attacking form strange angles and getting away with it)</p><p>- dodge bonus (or just advance the monk ac bonus)</p><p>- a rage like effect that advances while drinking more booze (both advantages and disadvantages)</p><p>- reducnig action required to drink (booze and maybe also potions) while fighting</p><p>- temp. hp or DR or die hard (as the feat) while in drunken frenzy (ignoring pain while drunk)</p><p>- reduced or no penalties (and maybe evetually bonusses) when fighting with improvised weapons</p><p></p><p>And these are just a few out of the top of my head.</p><p></p><p>Good luck!</p><p></p><p>p.s. creating a PrC for Lew can be a long yet rewarding task. I, myself, have been busy creating one for quite some months now.. so don't give up, it pays out in the end once you get to actually play your self designed PrC!</p></blockquote><p></p>
[QUOTE="B4cchus, post: 3801568, member: 35026"] First off i really like this PrC as a 10 level PrC instead of 5. Second, you have seem to compact most of the 10-level writeup into a 5 level writeup, therefore compacting some of the orional abilities into 5 levels. Again, i'd like to encourage you to 'start from scratch' instead of writing the PrC as a shadow of the Prc puclished in complete warrior. Imagine what kind of cool stuff you see a drunken master pull off in those kung-fu classics and pour them into class featues, spread out over 10 levels. Things that strike me as classic are: -Elusive dodging due being drunk -attacking from strange angles -attacking with unusual objects (more due the fact that jackie chan starred in drinken fist.. but still) -spewing liquir, blinding foes -ignoring pain from blows due being drunk -fueling some kind of fighting frenzy while drinking throughout a fight. -collapsing after a big fight due exhaustion and drinking a lot. Before translating that into class features consider that: - this is a monk focussed PrC, so include some monk ability(s) in the prereqs and maybe improve existing monk abilites (at least ac bonus, maybe also unarmed strike, flurry, etc). Some examples of the above features, poured into vlass abilities could be: - mobility as a bonus feat (attacking form strange angles and getting away with it) - dodge bonus (or just advance the monk ac bonus) - a rage like effect that advances while drinking more booze (both advantages and disadvantages) - reducnig action required to drink (booze and maybe also potions) while fighting - temp. hp or DR or die hard (as the feat) while in drunken frenzy (ignoring pain while drunk) - reduced or no penalties (and maybe evetually bonusses) when fighting with improvised weapons And these are just a few out of the top of my head. Good luck! p.s. creating a PrC for Lew can be a long yet rewarding task. I, myself, have been busy creating one for quite some months now.. so don't give up, it pays out in the end once you get to actually play your self designed PrC! [/QUOTE]
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