Vedic Wizard
First Post
Hi, I'm new here so I'm still finding the lay of the land.
I run a number of games in a world I designed from scratch (albeit borrowing heavily from various influences). It's very story based, but this seems to give the combats extra edge - and a couple of years in its going really well.
I've always found both running and playing in the self-developed settings more rewarding, the stories seem to have more depth and the characters get fleshed out more. Where as using the preset realms seems to result in campaigns that lack real involvement.
I was just wondering how many fellow roleplayers start from scratch, and how many prefer working from a pre-designed world (Forgotten Realms Etc.)? What do you find works better in one Vs the other?
I run a number of games in a world I designed from scratch (albeit borrowing heavily from various influences). It's very story based, but this seems to give the combats extra edge - and a couple of years in its going really well.
I've always found both running and playing in the self-developed settings more rewarding, the stories seem to have more depth and the characters get fleshed out more. Where as using the preset realms seems to result in campaigns that lack real involvement.
I was just wondering how many fellow roleplayers start from scratch, and how many prefer working from a pre-designed world (Forgotten Realms Etc.)? What do you find works better in one Vs the other?