Asmor
First Post
Just a quick question. What do you all prefer when it comes to getting rid of old characters and introducing new ones? Personally, I prefer to just get it over with in as quick a manner as possible, even if it's not that likely story-wise. For example, in my curent game a few sessions back I had a character burst an embolism and just keel over right at the beginning of a session. The player had moved away a while before and I'd gotten sick of running the character. In that same session, the party was aboard a flying ship which crashed in the middle of a large forest. Two of the players wanted to play new characters, so I just said that their old ones died in the crash and the new ones just happened to be nearby and saw the crash. (To be fair, they were a hunter (from the World of Warcraft RPG) and a Thri-Kreen monk), so it's not horrendously unlikely that they wouldn't be found in the forest...).
So do you prefer to take care of things when the story allows, or do you prefer more instant gratification?
So do you prefer to take care of things when the story allows, or do you prefer more instant gratification?