No, it implies that if you throw one of these at a 2nd-level party, you probably will not kill them. Fighting things that are the same Challenge as your party is a big deal. Most of the Challenge 2 monsters we have seen are more than capable of dropping a Level 2 Character in a single lucky round.
Wow look at all that wasted space...
Dropping a PC is nothing. A cure wounds spell, available from level 1, will take care of that. How many CR 2 monsters have a 28% chance of killing a PC in one round? In a party without access to greater restoration, Devour Intellect results in permanent stun, which is effectively death since the character can never do anything again.No, it implies that if you throw one of these at a 2nd-level party, you probably will not kill them. Fighting things that are the same Challenge as your party is a big deal. Most of the Challenge 2 monsters we have seen are more than capable of dropping a Level 2 Character in a single lucky round.
How many CR 2 monsters have a 28% chance of killing a PC in one round?
Dropping a PC is nothing. A cure wounds spell, available from level 1, will take care of that. How many CR 2 monsters have a 28% chance of killing a PC in one round? In a party without access to greater restoration, Devour Intellect results in permanent stun, which is effectively death since the character can never do anything again.
Compare the CR 2 ogre, which attacks at +6 and deals 2d8+4 on a hit. A 2nd-level wizard with Con 10, Dex 12, and no mage armor up (note that I'm going way out of my way to make the wizard extra fragile) has 10 hit points and AC 11. The total chance for the ogre to insta-kill the wizard is 4.7%, mostly due to the possibility of a crit. A single hit will very likely drop the wizard, but is unlikely to be a kill.
Lesser Restoration should be able to cure it.