cdrcjsn
First Post
I'm fine with the cleric in the PHB. It fits the defender of the faith type character very well.
However, I also wanted a cleric that didn't have to always attack to aid his allies. The current cleric concept also prohibits pacifist type characters (not that such characters were well supported by previous rules - BoED being the exception).
So I crunched the numbers and it seems that if you take out the Cleric's damage in a party of five, it just means that an opponent will get to live one round longer. So I used that math and tried to convert it into an effect that will remove cleric damage and turn it into a healing ability as an effect (to alleviate the extra one round of damage that a foe will do).
The following class is the result of that.
I also included a few Channel Divinity feats for some gods that I found somewhat lacking for a particular character concept I had.
The PDF contains the following:
* Priest Class
* Alternate Channel Divinity Feats for: Corellon, Moradin, Sehanine, the Raven Queen.
However, I also wanted a cleric that didn't have to always attack to aid his allies. The current cleric concept also prohibits pacifist type characters (not that such characters were well supported by previous rules - BoED being the exception).
So I crunched the numbers and it seems that if you take out the Cleric's damage in a party of five, it just means that an opponent will get to live one round longer. So I used that math and tried to convert it into an effect that will remove cleric damage and turn it into a healing ability as an effect (to alleviate the extra one round of damage that a foe will do).
The following class is the result of that.
I also included a few Channel Divinity feats for some gods that I found somewhat lacking for a particular character concept I had.
The PDF contains the following:
* Priest Class
* Alternate Channel Divinity Feats for: Corellon, Moradin, Sehanine, the Raven Queen.