I make my own adventures and campaign materials. Yet there are lots of people who make a living at creating adventures and campaign materials.
People can mow their own lawns, (and some like doing it). Yet there are lots of people who make a living at mowing lawns.
People can wash their own cars, (and some like doing it). Yet there are lots of people who make a living at washing cars.
People can cook their own food, (and some like doing it). Yet there are lots of people who make a living at cooking food.
Libraries loan out books for free. Yet there are lots of people who make a living selling books.
There are lots of people who will have sex for free. Yet there are lots of people who make a living at sex.
If people didn't bother trying to find a way to get paid for something that they have done for free, and that others do for free, we'd have a lot less industries than we have now.
Sports. Acting. Singing. Some people get paid a LOT of money to do something that other people will do for free, for fun, and maybe even better.
Bullgrit
Good points.
I think one reason folks have beeen down on this "GMing for money" is demand and competition (free is competition)
if I were starting a business, I would try to do one in an area that has demand and doesn't have any obvious competition.
If people were telling me "I wish there were a service for this", or "you should start charging for that, I'd pay for it", that's a signal to investigate for opportunities.
We don't see a lot of ads for "GM wanted, will pay $100 per session". None of my players suggested, "you should charge for this campaign"
It doesn't mean it can't work, but as far as research to see if the industry can support it, it fails miserably as an idea.
Additionally, not to speak ill of the OP, but he sounded like a desperate person trying to slap together a get-rich-quick scheme. It didn't sound organized, and I wasn't interested in buying any of it. That sniff test probably came in the same way for most people who read this thread.
There's tons of young people with crazy ideas that make a go of it and do well (the Facebook guy). That guy was in the right place at the right time, and slapped together the right product to prove the concept, and knew the right people to get it rolling.
But there's plenty more people who are NOT positioned to do that. That's a darn shame. Plenty of folks on this thread did post useful suggestions to help this kid, even amidst doubting the viability.
On one hand, an argument could be made that we all should have kept our negative comments to ourselves (if you ain't got nothin nice to say...). But on the other hand, those comments are also a form of market research. if all he got was bubbly enthusiasm, he'd being going in without seeing what forces oppose his idea.