Brokenness issues aside, Dragonborn have History and Intimidate racial bonuses and Dragonborn Fury, Draconic Heritage, Dragon Breath racial abilities and Enlarged Dragon Breath, Dragonborn Frenzy, and Dragonborn Sense racial feats which help at all levels.
Dwarves have Dungeoneering and Endurance racial bonuses and Cast-Iron Stomach, Dwarven Resilience, Dwarven Weapon Proficiency, and Stand Your Ground racial abilities and Dodge Giants and Dwarven Weapon Training feats which help at all levels.
Eladrin have Arcana and History racial bonus and Eladrin Education, Eladrin Weapon Proficiency, Eladrin Will, Fey Origin, Trance, and Fey Step racial abilities and the Eladrin Soldier racial feat which help at all levels.
Elves have Nature and Perception racial bonuses and Elven Weapon Proficiency, Fey Origin, Group Awareness, Wild Step, and Elven Accuracy racial abilities and Elven Precision and Light Step racial feats which help at all levels.
Half-Elves have Diplomacy and Insight racial bonuses and Dilettante, Dual Heritage, and Group Diplomacy racial abilities and the Group Insight racial feat which help at all levels.
Halflings have Acrobatics and Thievery racial bonuses and Bold, Nimble Reaction, and Second Chance racial abilities and Halfling Agility and Lost in the Crowd racial feats which help at all levels.
Humans have bonus At-Will Power, Feat, and Skills and a racial bonus to defenses and Action Surge and Human Perseverance racial feats which help at all levels which help at all levels.
Tieflings have Bluff and Stealth racial bonuses and Bloodhunt, Fire Resistance, and Infernal Wrath power racial abilities and Ferocious Rebuke and Hellfire Blood racial feats which help at all levels.