Atanatotatos
First Post
What do you mean, you don't know ways of being (kinda) sure to hit? Just have your tactlord drop a warlord favor(or similar power) for a huge bonus to hit, flank, use an action point to get the tactical presence bonus, and action surge bonus if you're a human. At level 3 this would be somewhere near +13 to hit(on top of your own bonus, of course).
I know this is a pretty specific example, but the higher the level, the more the ways to improve your to-hit when you really want to.
Now I know you're going to say: "hey, but weren't you complaining about the difficulty to hit at higher level?"
Well, true, but that is a problem on "normal" attacks(where you don't have a bonus from an ally, most of the time), especially if you don't know well what you're doing. The problem is, a player that know how to abuse these things will probably never really have a problem with hitting, but a player that doesn't know the game all that well, will. That's how I see it, anyway.
I know this is a pretty specific example, but the higher the level, the more the ways to improve your to-hit when you really want to.
Now I know you're going to say: "hey, but weren't you complaining about the difficulty to hit at higher level?"
Well, true, but that is a problem on "normal" attacks(where you don't have a bonus from an ally, most of the time), especially if you don't know well what you're doing. The problem is, a player that know how to abuse these things will probably never really have a problem with hitting, but a player that doesn't know the game all that well, will. That's how I see it, anyway.