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Ptolus: Midwood - "The Dark Waters of Moss Pond"
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<blockquote data-quote="Whizbang Dustyboots" data-source="post: 3330472" data-attributes="member: 11760"><p>After repeatedly stopping and reorienting himself, Emmerson finds himself approaching Fibber's Cairn at last. He's careful with his footprints, trying to step on protruding rocks and logs. He is also trying to walk silently, but with the armor and gear he carries, it's not working well.</p><p></p><p>He pauses near the barrow entrance, looking for the others.</p><p></p><p>"Damn you, paladin, we're trying to be clandestine, here!" Renraw hisses from nearby hedge. "Come back to the hiding spot with the rest of us, or you'll scare this Tiberius character off!"</p><p></p><p>"Hail, folks," Emmerson blushes as he carefully moves to the hiding spot. "Lothian willing, I did not break your cover. Anything to report so far?"</p><p></p><p>"Nothing but all of us making enough noise to wake the ..." Hazel stops suddenly. From the mouth of the cairn, there is a very quiet but distinct scraping sound audible over the sound of the wind. "Did you hear that?" </p><p></p><p>She eyes the Emmerson and his gear, which is still rattling softly, and points a finger at the group.</p><p></p><p>"Stay out of sight and be quiet while I check this out, yeah?" Hazel sidles up to the mouth of the cairn, peeking around to see if she can spot anything and listening intently, trying to get a better idea of the sound. It could be a sarcophagus lid opening, it could be a shovel clanging on valuable relics. She squints into the darkness, wishing she had Emus' cave-sharp eyes.</p><p></p><p>The wind has caught a crumpled piece of paper, which scrapes back and forth in the wind, and is partially hidden behind the shrubs by the entrance.</p><p></p><p>Surprised, Hazel reaches down and unfolds the paper, finding a note written in Imperial: "<em>Tiberius, our contact at Wit's End has informed us that our meeting place has been compromised. Re-meet at the pub in Goblin Falls on the 21st. The item will be there, as will the sacrifice, thanks to the gnome</em>."</p><p></p><p>Hazel carefully tucks the note into an interior pocket of her cloak, frowning.</p><p></p><p>Back at their hiding spot, Bufer looks at the crouching pair of wizards to his right and sighs. This is going to be a long day.</p><p></p><p>"Katadid," he says gently, placing a hand lightly on the wizard's arm, "What did you think that you saw in the cairn before Hazel led you away?"</p><p></p><p>"Something small, yes," Katadid says, craning his neck to watch Hazel's progress, "But light colored. It could be an animal, or something ... other. Or perhaps someone's familiar, in which case our mystery merchants may already be here, and aware of our presence. It would be prudent to investigate while others watch the entrance."</p><p></p><p>Hazel returns to the group, apparently frustrated.</p><p></p><p>"Whatever the sound was, it's gone now." She settles to the ground with a thump and stares out through the branches.</p><p></p><p>"Familiar," Bufer repeats sourly, then wrinkles his nose in distaste. "Which means a wizard. Terrific."</p><p></p><p>Watching the cairn entrance, the gnome heaves another sigh. <em>I wish Tosh were here</em>, he thinks to himself. <em>A rogue who could move right silent-like and see in the darkest of darks would come in real handy, right about now</em>.</p><p></p><p>"All right," he says aloud instead, "I reckon Hazel's the most able scout of us, here, but I'll be damned if we're sending her in alone. No offense, lass, but I just weren't raised that way. Why don't the rest of y'all wait here and keep watch, and the two of us will go in a ways, see what we can see?"</p><p></p><p>Katadid seems alarmed at the prospect of not being one of the group walking into the cairn.</p><p></p><p>"Wizard ... heplful with the ... er ..."</p><p></p><p>"Yes, you're very helpful with the stammering," Renraw scolds. "Now be a lad and keep quiet. Remember, we want to be able to hear their screams so that we'll know when to run."</p><p></p><p>Hazel nods at Bufer.</p><p></p><p>"Pop in and pop out at the first hint of anything suspicious. If anything gives chase, Emmerson and the boys can give it a whack and a zap after we run out," she says. "Probably need a light, though, and I don't fancy firing up a torch for a little look-see."</p><p></p><p>"Just one more thing," Emmerson says. "Hazel, do you see any prints leading into the cairn?"</p><p></p><p>"Ground's too cold," Hazel says. "Won't hold prints when the mud's frozen solid. Could be I'll be able to pick some out in the dust further in, but out here, no. If you hear us yell, be ready to give something a solid thrashing."</p><p></p><p>"Ready," Bufer nods, putting down his sack and accepting a lamp offered by Emmerson. "We'll be back in two shakes. And Kem's got the right idea, for once: You hear anything untoward comin' from that cairn, the lot of you bolt. No sense in all of us ... Anyway, let's go."</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 3330472, member: 11760"] After repeatedly stopping and reorienting himself, Emmerson finds himself approaching Fibber's Cairn at last. He's careful with his footprints, trying to step on protruding rocks and logs. He is also trying to walk silently, but with the armor and gear he carries, it's not working well. He pauses near the barrow entrance, looking for the others. "Damn you, paladin, we're trying to be clandestine, here!" Renraw hisses from nearby hedge. "Come back to the hiding spot with the rest of us, or you'll scare this Tiberius character off!" "Hail, folks," Emmerson blushes as he carefully moves to the hiding spot. "Lothian willing, I did not break your cover. Anything to report so far?" "Nothing but all of us making enough noise to wake the ..." Hazel stops suddenly. From the mouth of the cairn, there is a very quiet but distinct scraping sound audible over the sound of the wind. "Did you hear that?" She eyes the Emmerson and his gear, which is still rattling softly, and points a finger at the group. "Stay out of sight and be quiet while I check this out, yeah?" Hazel sidles up to the mouth of the cairn, peeking around to see if she can spot anything and listening intently, trying to get a better idea of the sound. It could be a sarcophagus lid opening, it could be a shovel clanging on valuable relics. She squints into the darkness, wishing she had Emus' cave-sharp eyes. The wind has caught a crumpled piece of paper, which scrapes back and forth in the wind, and is partially hidden behind the shrubs by the entrance. Surprised, Hazel reaches down and unfolds the paper, finding a note written in Imperial: "[i]Tiberius, our contact at Wit's End has informed us that our meeting place has been compromised. Re-meet at the pub in Goblin Falls on the 21st. The item will be there, as will the sacrifice, thanks to the gnome[/i]." Hazel carefully tucks the note into an interior pocket of her cloak, frowning. Back at their hiding spot, Bufer looks at the crouching pair of wizards to his right and sighs. This is going to be a long day. "Katadid," he says gently, placing a hand lightly on the wizard's arm, "What did you think that you saw in the cairn before Hazel led you away?" "Something small, yes," Katadid says, craning his neck to watch Hazel's progress, "But light colored. It could be an animal, or something ... other. Or perhaps someone's familiar, in which case our mystery merchants may already be here, and aware of our presence. It would be prudent to investigate while others watch the entrance." Hazel returns to the group, apparently frustrated. "Whatever the sound was, it's gone now." She settles to the ground with a thump and stares out through the branches. "Familiar," Bufer repeats sourly, then wrinkles his nose in distaste. "Which means a wizard. Terrific." Watching the cairn entrance, the gnome heaves another sigh. [i]I wish Tosh were here[/i], he thinks to himself. [i]A rogue who could move right silent-like and see in the darkest of darks would come in real handy, right about now[/i]. "All right," he says aloud instead, "I reckon Hazel's the most able scout of us, here, but I'll be damned if we're sending her in alone. No offense, lass, but I just weren't raised that way. Why don't the rest of y'all wait here and keep watch, and the two of us will go in a ways, see what we can see?" Katadid seems alarmed at the prospect of not being one of the group walking into the cairn. "Wizard ... heplful with the ... er ..." "Yes, you're very helpful with the stammering," Renraw scolds. "Now be a lad and keep quiet. Remember, we want to be able to hear their screams so that we'll know when to run." Hazel nods at Bufer. "Pop in and pop out at the first hint of anything suspicious. If anything gives chase, Emmerson and the boys can give it a whack and a zap after we run out," she says. "Probably need a light, though, and I don't fancy firing up a torch for a little look-see." "Just one more thing," Emmerson says. "Hazel, do you see any prints leading into the cairn?" "Ground's too cold," Hazel says. "Won't hold prints when the mud's frozen solid. Could be I'll be able to pick some out in the dust further in, but out here, no. If you hear us yell, be ready to give something a solid thrashing." "Ready," Bufer nods, putting down his sack and accepting a lamp offered by Emmerson. "We'll be back in two shakes. And Kem's got the right idea, for once: You hear anything untoward comin' from that cairn, the lot of you bolt. No sense in all of us ... Anyway, let's go." [/QUOTE]
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