Reading the puzzle thread over in general got me thinking:
The classic problem with puzzles in dnd is that mental stats are far harder to roleplay correctly than physical ones. While we all can imagine how strong a hercules could be, its hard to imagine what a man with a 25 int (higher than any human who has ever lived) could accomplish.
When a dm provides his players a puzzle, he rightly wants them to take time and solve it. But the players have the valid point that if there character is far smarter than they are (and often times a super genius) then they should be able to solve the puzzle with ease.
I'm curious to know if 4e has any techniques or mechanics to try and bridge this gap.
The classic problem with puzzles in dnd is that mental stats are far harder to roleplay correctly than physical ones. While we all can imagine how strong a hercules could be, its hard to imagine what a man with a 25 int (higher than any human who has ever lived) could accomplish.
When a dm provides his players a puzzle, he rightly wants them to take time and solve it. But the players have the valid point that if there character is far smarter than they are (and often times a super genius) then they should be able to solve the puzzle with ease.
I'm curious to know if 4e has any techniques or mechanics to try and bridge this gap.