Infinite Monkey@Work
First Post
My players keep wanting to use the intimidate skill as a way of scaring off monsters. This seems like a perfectly good use for the skill, but as far as I can tell, there is no provision for doing so in the rules. Can anyone tell me if there are rules for using intimidate to scare enemies or anything?
Also, if there aren't, what do you think of this idea :
Roll an intimidate skill check, opposed by a will save for each enemy within 30 feet. If they fail, they are shaken. If they fail by more than 10, they run away.
Each round they are out of line of sight with you, they can make another will save against the original intimidate check result in order to shake off the effects. Also, if they witness you falling to 0 hp or less or being disabled by a spell or trap (such as being caught in a web spell) they automatically shake off the effects.
THoughts?
Also, if there aren't, what do you think of this idea :
Roll an intimidate skill check, opposed by a will save for each enemy within 30 feet. If they fail, they are shaken. If they fail by more than 10, they run away.
Each round they are out of line of sight with you, they can make another will save against the original intimidate check result in order to shake off the effects. Also, if they witness you falling to 0 hp or less or being disabled by a spell or trap (such as being caught in a web spell) they automatically shake off the effects.
THoughts?