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Question about Simulacrum

RhastaPasta

First Post
My question is about Simulacrum and how it affects the creature that you create in the process.

Simulacrum
Simulacrum creates an illusory duplicate of any creature. The duplicate creature is partially real and formed from ice or snow. It appears to be the same as the original, but it has only one-half of the real creature’s levels or Hit Dice (and the appropriate hit points, feats, skill ranks, and special abilities for a creature of that level or HD). You can’t create a simulacrum of a creature whose Hit Dice or levels exceed twice your caster level. You must make a Disguise check when you cast the spell to determine how good the likeness is. A creature familiar with the original might detect the ruse with a successful Spot check (opposed by the caster’s Disguise check) or a DC 20 Sense Motive check.
At all times the simulacrum remains under your absolute command. No special telepathic link exists, so command must be exercised in some other manner. A simulacrum has no ability to become more powerful. It cannot increase its level or abilities. If reduced to 0 hit points or otherwise destroyed, it reverts to snow and melts instantly into nothingness. A complex process requiring at least 24 hours, 100 gp per hit point, and a fully equipped magical laboratory can repair damage to a simulacrum.
Material Component

The spell is cast over the rough snow or ice form, and some piece of the creature to be duplicated (hair, nail, or the like) must be placed inside the snow or ice. Additionally, the spell requires powdered ruby worth 100 gp per HD of the simulacrum to be created.
XP Cost

100 XP per HD of the simulacrum to be created (minimum 1,000 XP).



So if i created a Solar from Simulacrum it would only have half its HD, which leads me to believe it may hamper its abilities. Which spell like abilities would be lost "if any" and what stat changes would incur? I'm not creating this for the wish spell, my DM doesn't allow wishes that don't cost the exp penalty, just strictly for the at will effects, if simulacrum creatures even have the ability to cast them that is.
 

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Dandu

First Post
The Solar's abilities are not necessarily tied to it's HD, so the answer may be between "none" and "a level appropriate amount" depending on who you ask.

There is precedent for a low HD creature having high level abilities. A Nightmare has two ninth level spells as at-will SLAs, despite having only nine HD.
 

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