I have a couple of questions for Chris:
1.
Of all of the RPG products you have worked on which of them are you most proud of? Was it also the one you had the most fun working on? If not, then why? And which one was?
2.
What do you see the future of Green Ronin as? Will you continue to innovate within the D&D meilieu or will you begin to explore other genres as other D20 publishers have? For example, FFG's Dragonstar, AEG's Spycraft, etc.