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General Tabletop Discussion
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Race life expectancy issues
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<blockquote data-quote="Anthtriel" data-source="post: 3872234" data-attributes="member: 13764"><p>Even if we are going for pure realism, I'm not sure if I can agree. All performance in physical abilities in real life steadily increases with age (experience), until it declines with age again. If you wouldn't benefit from doing something the two thousandst time, I'm sure athletes wouldn't bother training so much. </p><p></p><p>Of course if you do some physical activity for hundreds of years, it's imagineable you would hit a point where you are completely perfect, depending on how complicated the activity is. A runner probably cannot increase his performance forever, but a fencer could easily learn every fencing style out there until he is a master in all of them, and then mix and match to improve it. And pick up martial arts, human anatomy and whatever he fancies. The fencer who has fought for hundreds of years would probably be incredibly good at predicting his enemy's moves.</p><p></p><p>And adding to that, if you want to have internal consistency in a fantasy setting, then you have to operate in a world in which people can do things they usually shouldn't be able to do (the heroes and the villians at least). That doesn't mean NPCs have to gain "XP" per se, but the limits of human (and elven) abilities are evidently a lot higher.</p><p></p><p></p><p>And that were just the physical abilities. For the mental abilities, certainly science and by extension magic (which is usually portrayed similar, at least with book-learning wizards), ability does continously increase. There is still some decline with age, that's why young scientists can compete with the old, but thankfully our elves won't have to deal with it.</p><p>The centuries' old elves should be able to aquire unimaginable amounts of knowledge, certainly much more than their human colleagues.</p></blockquote><p></p>
[QUOTE="Anthtriel, post: 3872234, member: 13764"] Even if we are going for pure realism, I'm not sure if I can agree. All performance in physical abilities in real life steadily increases with age (experience), until it declines with age again. If you wouldn't benefit from doing something the two thousandst time, I'm sure athletes wouldn't bother training so much. Of course if you do some physical activity for hundreds of years, it's imagineable you would hit a point where you are completely perfect, depending on how complicated the activity is. A runner probably cannot increase his performance forever, but a fencer could easily learn every fencing style out there until he is a master in all of them, and then mix and match to improve it. And pick up martial arts, human anatomy and whatever he fancies. The fencer who has fought for hundreds of years would probably be incredibly good at predicting his enemy's moves. And adding to that, if you want to have internal consistency in a fantasy setting, then you have to operate in a world in which people can do things they usually shouldn't be able to do (the heroes and the villians at least). That doesn't mean NPCs have to gain "XP" per se, but the limits of human (and elven) abilities are evidently a lot higher. And that were just the physical abilities. For the mental abilities, certainly science and by extension magic (which is usually portrayed similar, at least with book-learning wizards), ability does continously increase. There is still some decline with age, that's why young scientists can compete with the old, but thankfully our elves won't have to deal with it. The centuries' old elves should be able to aquire unimaginable amounts of knowledge, certainly much more than their human colleagues. [/QUOTE]
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