Szatany
First Post
The thread about combat roles made me think. According to its poll, most people want a member of each class to be able to perform any combat role (striker, tank etc.). What if we expanded this approach to races?
Races have always been designed in such a way that they naturally gravitate towards some classes and away from others. This is mostly thanks to ability score modifiers, but other racial abilities have an impact too. What I'm proposing is to design races in such a way that they are equally viable as a member of each class, but still retain their uniqueness.
Let me give you an example of what I envision, exemplified with the dwarf.
THE DWARF
CON+2, CHA-2
- Some minor racial abilities like low light vision
- If you have levels in fighter, knight, barbarian, etc. classes you get +1 to hit and damage with hammers and axes and +1 to AC with shields.
- If you have levels in rogue, monk, or bard class, you get +2 to stealth and perception underground, as well as +2 to saves vs. poisons.
- If you have levels in a caster class, you get +2 to saves against magic and you may use Wisdom in place of Charisma when determining spells per day, spell DC, etc.
I've added a poll because everyone loves polls
Races have always been designed in such a way that they naturally gravitate towards some classes and away from others. This is mostly thanks to ability score modifiers, but other racial abilities have an impact too. What I'm proposing is to design races in such a way that they are equally viable as a member of each class, but still retain their uniqueness.
Let me give you an example of what I envision, exemplified with the dwarf.
THE DWARF
CON+2, CHA-2
- Some minor racial abilities like low light vision
- If you have levels in fighter, knight, barbarian, etc. classes you get +1 to hit and damage with hammers and axes and +1 to AC with shields.
- If you have levels in rogue, monk, or bard class, you get +2 to stealth and perception underground, as well as +2 to saves vs. poisons.
- If you have levels in a caster class, you get +2 to saves against magic and you may use Wisdom in place of Charisma when determining spells per day, spell DC, etc.
I've added a poll because everyone loves polls