lightblade
Explorer
So, it looks like most races will be getting +2 to two different ability scores,
and classes will have 2 or 3 important ability scores for that class.
It also looks like the defenses (Fort, Reflex, and Will) will be based on the better of the two relevant ability scores: Str or Con, Dex or Int, and Wis or Cha.
To get the most benefit, defense wise, players should pick one stat from each group to emphasize. For example, a Rogue could put points in Str, Dex, and Cha, while ignoring the other attributes, and be fine when it comes to defenses. What race would be best? A race that gave +2 to two of those scores (probably Dex and one other for the rogue).
What does this say about races? I think races that give +2 to abilities in the same defense silo will be at a disadvantage. For example, if the Eladrin gave +2 Dex +2 Int (a reasonable guess at the moment), then only the better attribute would contribute to defenses. Sure, they'd still get the other benefits to skill and ability checks, but I bet defenses will be among the most important numbers that can be tweaked in this manner (since hitpoints are only minorly tied to CON in 4th edition).
and classes will have 2 or 3 important ability scores for that class.
It also looks like the defenses (Fort, Reflex, and Will) will be based on the better of the two relevant ability scores: Str or Con, Dex or Int, and Wis or Cha.
To get the most benefit, defense wise, players should pick one stat from each group to emphasize. For example, a Rogue could put points in Str, Dex, and Cha, while ignoring the other attributes, and be fine when it comes to defenses. What race would be best? A race that gave +2 to two of those scores (probably Dex and one other for the rogue).
What does this say about races? I think races that give +2 to abilities in the same defense silo will be at a disadvantage. For example, if the Eladrin gave +2 Dex +2 Int (a reasonable guess at the moment), then only the better attribute would contribute to defenses. Sure, they'd still get the other benefits to skill and ability checks, but I bet defenses will be among the most important numbers that can be tweaked in this manner (since hitpoints are only minorly tied to CON in 4th edition).